GTA_VERSION define and some config.h cleanup
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@ -74,7 +74,7 @@ bool bDidWeProcessAnyCinemaCam;
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CCamera::CCamera(void)
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{
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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#if GTA_VERSION >= GTA3_PC_11 || defined(FIX_BUGS)
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m_fMouseAccelHorzntl = 0.0025f;
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m_fMouseAccelVertical = 0.003f;
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#endif
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@ -88,7 +88,7 @@ CCamera::CCamera(float)
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void
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CCamera::Init(void)
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{
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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#if GTA_VERSION >= GTA3_PC_11 || defined(FIX_BUGS)
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float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
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float fMouseAccelVertical = m_fMouseAccelVertical;
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#endif
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@ -104,7 +104,7 @@ CCamera::Init(void)
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memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
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#endif
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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#if GTA_VERSION >= GTA3_PC_11 || defined(FIX_BUGS)
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m_fMouseAccelHorzntl = fMouseAccelHorzntl;
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m_fMouseAccelVertical = fMouseAccelVertical;
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#endif
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@ -237,7 +237,7 @@ CCamera::Init(void)
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m_uiTransitionState = 0;
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m_uiTimeTransitionStart = 0;
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m_bLookingAtPlayer = true;
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#if !defined(GTA3_1_1_PATCH) && !defined(FIX_BUGS)
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#if GTA_VERSION < GTA3_PC_11 && !defined(FIX_BUGS)
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m_fMouseAccelHorzntl = 0.0025f;
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m_fMouseAccelVertical = 0.003f;
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#endif
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