implemented CTimeCycle
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@ -56,6 +56,7 @@
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WRAPPER void CameraSize(RwCamera *camera, void *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); }
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uint8 work_buff[55000];
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bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
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