implemented skinned peds, no cutscene hands yet
This commit is contained in:
@ -8,6 +8,7 @@ class CDebug
|
||||
MAX_STR_LEN = 80,
|
||||
|
||||
MAX_SCREEN_STRS = 100,
|
||||
MAX_DEBUG_LINES = 100,
|
||||
};
|
||||
|
||||
static int16 ms_nCurrentTextLine;
|
||||
@ -21,6 +22,13 @@ class CDebug
|
||||
static ScreenStr ms_aScreenStrs[MAX_SCREEN_STRS];
|
||||
static int ms_nScreenStrs;
|
||||
|
||||
struct Line {
|
||||
CVector p1, p2;
|
||||
uint32 c1, c2;
|
||||
};
|
||||
static Line ms_aLines[MAX_DEBUG_LINES];
|
||||
static int ms_nLines;
|
||||
|
||||
public:
|
||||
static void DebugInitTextBuffer();
|
||||
static void DebugDisplayTextBuffer();
|
||||
@ -29,6 +37,9 @@ public:
|
||||
// custom
|
||||
static void PrintAt(const char *str, int x, int y);
|
||||
static void DisplayScreenStrings();
|
||||
|
||||
static void AddLine(CVector p1, CVector p2, uint32 c1, uint32 c2);
|
||||
static void DrawLines(void);
|
||||
};
|
||||
|
||||
extern bool gbDebugStuffInRelease;
|
||||
|
Reference in New Issue
Block a user