Finished CCam; various smaller things
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@ -89,3 +89,49 @@ CDebug::DebugDisplayTextBuffer()
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}
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#endif
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}
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// custom
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CDebug::ScreenStr CDebug::ms_aScreenStrs[MAX_SCREEN_STRS];
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int CDebug::ms_nScreenStrs;
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void
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CDebug::DisplayScreenStrings()
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{
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int i;
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetScale(1.0f, 1.0f);
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CFont::SetCentreOff();
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CFont::SetRightJustifyOff();
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CFont::SetJustifyOff();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetWrapx(9999.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_BANK);
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for(i = 0; i < ms_nScreenStrs; i++){
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AsciiToUnicode(ms_aScreenStrs[i].str, gUString);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString(ms_aScreenStrs[i].x, ms_aScreenStrs[i].y, gUString);
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CFont::SetColor(CRGBA(255, 255, 255, 255));
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CFont::PrintString(ms_aScreenStrs[i].x+1, ms_aScreenStrs[i].y+1, gUString);
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}
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CFont::DrawFonts();
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ms_nScreenStrs = 0;
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}
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void
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CDebug::PrintAt(const char *str, int x, int y)
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{
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if(ms_nScreenStrs >= MAX_SCREEN_STRS)
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return;
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strncpy(ms_aScreenStrs[ms_nScreenStrs].str, str, 256);
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ms_aScreenStrs[ms_nScreenStrs].x = x*12;
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ms_aScreenStrs[ms_nScreenStrs].y = y*22;
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ms_nScreenStrs++;
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}
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