better flying cars, some refractoring and fixes
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@ -733,6 +733,9 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32
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FindPlayerVehicle()->GetModelIndex() == MI_DODO
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#ifdef FIX_BUGS
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|| (CVehicle::bAllDodosCheat && !FindPlayerVehicle()->IsRealHeli())
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#endif
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#ifdef BETTER_ALLCARSAREDODO_CHEAT
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|| (CVehicle::bAltDodoCheat && !FindPlayerVehicle()->IsRealHeli())
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#endif
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)))
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{
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