Commit Graph

51 Commits

Author SHA1 Message Date
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
aap
e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
860f75d66c Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
c66c45f4c8 Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
aap
a073dda5ec GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap
5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
7794cca429 Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
aap
98fc8ecef0 update librw (matfx) 2020-04-20 16:05:39 +02:00
2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
599164006a Remove patches 2020-04-17 16:31:11 +03:00
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
aap
4b602940eb first fake RW implementation working 2020-04-16 10:26:16 +02:00
04c9affe2e scene init 2020-04-12 12:06:33 +03:00
590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
3a4e2275de fixed PS2 build 2020-03-29 18:53:58 +03:00
7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
bbc68ffb1c AccidentManager 2020-01-11 15:14:02 +02:00
2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
8baf410669 CGame::FinalShutdown 2019-10-21 16:47:08 +03:00
86284ee7f9 typo fix 2019-10-19 14:20:51 +03:00
49ce64d6ac getter and enum fix 2019-10-19 14:12:18 +03:00
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00