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forgot to turn fog back on hahahah
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@ -311,8 +311,8 @@ void main() {
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}
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}
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// apply VL fog to the scene
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// apply VL fog to the scene
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// color *= vl.a;
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color *= vl.a;
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// color += vl.rgb;
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color += vl.rgb;
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// bloomy rain effect
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// bloomy rain effect
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float rainDrops = clamp(texture2D(colortex9,texcoord).a, 0.0,1.0);
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float rainDrops = clamp(texture2D(colortex9,texcoord).a, 0.0,1.0);
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