213 Commits

Author SHA1 Message Date
62be2ab097 Revert "intial changes for commit #495"
This reverts commit 4869877f77.
2024-11-16 21:40:25 +01:00
51d696ea5f Revert "fix incorrect auto target exposure values"
This reverts commit 718838d8b7.
2024-11-16 21:40:25 +01:00
25071e3010 Revert "add controllable exposure brightening and darkening"
This reverts commit 09a927db73.
2024-11-16 21:40:25 +01:00
0ec2ffac95 Revert "fix sun specular being turned off for DH water"
This reverts commit e7401e9d95.
2024-11-16 21:40:25 +01:00
31bbc062b7 Revert "fix world curvature on DH LODS"
This reverts commit ebbd25cd27.
2024-11-16 21:40:25 +01:00
13feffe317 Revert "make new specular settings functional"
This reverts commit 9b80b3ba97.
2024-11-16 21:40:25 +01:00
855b08cd12 Revert "remove pointless phase effect for diffuse lighting on particles"
This reverts commit 82139685d1.
2024-11-16 21:40:25 +01:00
cf3346232e Revert "remove underwater distortion. make AO in sunlight also be on SSS."
This reverts commit f8d1b0b8da.
2024-11-16 21:40:25 +01:00
f8d1b0b8da remove underwater distortion. make AO in sunlight also be on SSS. 2024-11-16 18:15:48 +01:00
82139685d1 remove pointless phase effect for diffuse lighting on particles 2024-11-16 18:15:48 +01:00
9b80b3ba97 make new specular settings functional 2024-11-16 18:15:48 +01:00
ebbd25cd27 fix world curvature on DH LODS 2024-11-16 18:15:48 +01:00
e7401e9d95 fix sun specular being turned off for DH water 2024-11-16 18:15:48 +01:00
09a927db73 add controllable exposure brightening and darkening 2024-11-16 18:15:48 +01:00
718838d8b7 fix incorrect auto target exposure values 2024-11-16 18:15:48 +01:00
4869877f77 intial changes for commit #495 2024-11-16 18:15:48 +01:00
f2646313a5 Added BLOCK_SSS_STRONG to LPV mixWeight = 1.0 category, to fix floodfill with strong SSS block or vice versa fix SSS with blocks that are *ignored* by floodfill 2024-11-05 18:15:10 +01:00
d8e00679ae Increased SSS for ENTITY_SSS_WEAK by another 0.05 to make it clearly visible for non-white entities 2024-10-31 19:32:48 +01:00
e2f0053ca7 Increased SSS for ENTITY_SSS_WEAK by 0.05 to make it clearly visible 2024-10-31 19:29:22 +01:00
54de8482b7 floodfill lantern color fix 2024-08-21 17:26:20 -04:00
bf3189e846 add floodfill stair masks 2024-07-31 03:41:45 -04:00
c3eae1a2dd floodfill dropped item fix; reduce occlusion groups 2024-07-20 02:46:18 -04:00
ed159c9868 floodfill ignore rails, banners 2024-07-20 00:44:14 -04:00
728ebb9920 fix atmosphere/volume ambient lights minimum light level 2024-07-08 20:56:41 -04:00
c169916c40 center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled 2024-07-08 20:12:05 -04:00
cdd12d441e fix critical damage effect when temporal upscaling was enabled. 2024-07-07 21:21:55 -04:00
396c9edba7 fix atmosphere haze absorbance. fix small specular reflection issue 2024-07-07 16:29:14 -04:00
6df9b1624a fix TAA when distant horizons is enabled. 2024-07-07 14:18:56 -04:00
8143c57fa2 improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers 2024-07-06 21:03:31 -04:00
0ccec1e817 fix cloud horizon line when sky ground is off 2024-06-28 16:31:31 -04:00
dd35c0cb9d fix my oopsi doopsi 2024-06-28 15:38:51 -04:00
731cf854d3 forgot to turn a debugging view off lol 2024-06-28 15:34:14 -04:00
f3f75bcf38 fix clouds interaction with cave fog 2024-06-28 15:22:48 -04:00
2f330b1bf4 fix broken sky in end/nether 2024-06-28 15:03:00 -04:00
114bd31d09 enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
810c1dd0f8 fix DOF autofocus focal point not scaling with TAAU 2024-06-27 15:23:50 -04:00
9ab0412f72 fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows. 2024-06-26 19:25:04 -04:00
9a6ffa360c fix minimum light with HQ ssgi is enabled. fix commit number distplay 2024-06-26 16:16:20 -04:00
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
38c514c2b3 Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
2024-06-24 14:23:41 -04:00
1223a8bafe fix carpet double mapping 2024-06-24 02:28:39 -04:00
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
cfbdedfd4c make cave fog falloff do stuff. add option to use old cave detection methods 2024-06-21 15:07:03 -04:00
52b5e13155 fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline 2024-06-21 14:20:25 -04:00
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
41b2f443d9 faster floodfill sampling in rgb not hsv 2024-06-18 23:57:22 -04:00
ccf5ebd5d4 Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
2024-06-18 21:00:36 -04:00
cddcb40d71 glow lichen fix 2024-06-18 17:02:33 -04:00
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
0886fb0916 floodfill offset geo-normal check 2024-06-16 23:35:13 -04:00