25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
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FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
a646231679
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
2024-01-01 17:56:59 -05:00
2d64880893
re-implement "render fog with clouds" option.
2023-12-26 19:57:30 -05:00
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
e74823a918
Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
2023-07-25 22:48:08 -04:00
43a45ffe1b
Fix vanilla sun and moon showing through the world
2023-07-18 19:05:10 -04:00
0b4bf8e7c6
ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
2023-07-12 19:29:20 -04:00
eedb689348
reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
2023-07-02 19:10:48 -04:00
31c24699b5
add pt_br.lang from Nord that was edited by YurgenS
2023-06-28 15:37:40 -04:00