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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-21 16:27:50 +08:00
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172 Commits 6 Branches 8 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Xonk
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
Xonk
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
Xonk
4ec1a86639 stop a ton of warings macs scream about in the logs 2023-07-06 17:56:54 -04:00
Xonk
948271e92b the final MAC test 2023-07-06 17:40:23 -04:00
Xonk
80741e3ce9 BIG SCARY MAC TEST 2023-07-06 17:16:45 -04:00
Xonk
08ff5ab8bb Fix Emissives in end/nether. fix tiny labSSS curve issue 2023-07-01 15:53:13 -04:00
Xonk
7d141bb9a6 Forgor to turn off an experimental feature in the end shader 2023-06-28 23:52:40 -04:00
Xonk
906d5ae9a6 fix end and nether failures 2023-06-23 13:03:58 -04:00
Xonk
b1a6c8d0c3 end fog tweaks 2023-06-22 18:23:35 -04:00
Xonk
33a2c1d0f3 make emissives work again 2023-06-13 14:36:07 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
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