Commit Graph

77 Commits

Author SHA1 Message Date
0d380bc220 tweak purkinje to only exist if exposure is high, 2023-10-08 20:22:52 -04:00
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
dc51a78322 add brightness slider for lit particles in misc settings. 2023-08-03 17:48:53 -04:00
a3090da0d6 better AO strength control 2023-07-31 18:26:39 -04:00
c13fdfa29d quick fix for GI strength 2023-07-31 18:13:30 -04:00
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
c6a2339945 add more torch multiplier values 2023-07-18 15:19:59 -04:00
9e9f34fd40 make lit particles brighter 2023-07-17 15:47:09 -04:00
9c63b077b4 remove candle from light list (they glow too brightly and weirdly) 2023-07-17 15:17:54 -04:00
8489bad7bc Add option to use the old style of light leak fixing using the lightmap 2023-07-16 22:15:41 -04:00
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
4bdabaa2f4 Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
79fdbf32bb Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2023-07-08 21:19:32 -04:00
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
69b0be256e jitter dof (:
shadow jitter still not working
2023-07-07 22:58:36 +01:00
35f8b6373b improved tone curve 2023-07-07 16:57:21 +01:00
3eb5f2116e fixed settings having blank option 2023-07-07 14:13:00 +01:00
30b9fb48aa small tweak 2023-07-07 00:18:13 -04:00
97209646e9 add luminance curve editor for some reason 2023-07-07 00:08:46 -04:00
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
f475bd1350 fix shadow res slider, remove pointless old tempurature color for ambient light 2023-07-03 20:38:54 -04:00
425ca430de clean up some log warns that are annoying 2023-07-02 19:22:18 -04:00
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
5f7f23c2a9 Add toggle for entity shadows 2023-07-02 17:27:20 -04:00
08ff5ab8bb Fix Emissives in end/nether. fix tiny labSSS curve issue 2023-07-01 15:53:13 -04:00
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
a254b06b6a couple tweaks 2023-06-23 00:45:23 -04:00
c0404663a6 auts fall leaf colors 2023-06-22 18:25:16 -04:00
84fcc956c7 the same as before 2023-06-20 22:12:37 -04:00
b2eab2ab74 less yellow torchlight... 2023-06-20 22:11:52 -04:00
cf945dcb8c make physics mod support toggle for AMD people 2023-06-19 23:41:20 -04:00
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
72c77f55a1 make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
e8d5d92bf8 Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
b19c03d6b8 make VL fog exist when clouds are turned off 2023-06-14 18:42:33 -04:00
4cc83166db fix Seasons 2023-06-11 19:26:12 -04:00