Commit Graph

446 Commits

Author SHA1 Message Date
19cecb224e Merge pull request #200 from Null-MC/floodfill.blockentity-fix
FloodFill Entity Fix
2024-06-17 16:23:30 -04:00
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
825c1b7f1c fix false voxels with block entity 2024-06-17 15:25:10 -04:00
d5a0c9ddfc Merge pull request #198 from Null-MC/floodfill.block.fixes
FloodFill Fixes
2024-06-16 17:26:38 -04:00
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
d9cb955599 cleanup 2024-06-16 16:27:33 -04:00
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
7443074a9d Merge pull request #196 from Null-MC/floodfill.cast.fix
FloodFill Cast Fix
2024-06-15 15:12:16 -04:00
f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
712edb3a6d Merge pull request #182 from Null-MC/floodfill.amendments
MORE FLOODFILL!
2024-06-14 15:53:55 -04:00
6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
d60e25c622 candle color fix 2024-06-13 23:35:32 -04:00
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
52594451f0 add template readme, update script 2024-06-13 22:11:47 -04:00
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
539de82c18 make translucent entites have correct alpha blending 2024-06-12 20:59:32 -04:00
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
4d2a30af6a Merge pull request #184 from fayer3/BLOCK_EMISSION_ATTRIBUTE
add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to floodfill
2024-06-12 17:25:35 -04:00
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
9bc16c418d Update issue templates 2024-06-11 18:01:35 -04:00
19429d9d72 add issue templates 2024-06-11 17:58:28 -04:00
e94617304c Merge pull request #175 from Null-MC/floodfill.fixes
FloodFill Fixes
2024-06-10 23:45:19 -04:00
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
9a66781d0f Merge pull request #173 from Null-MC/floodfill.entity_flames
FloodFill Entity Flames
2024-06-10 19:05:30 -04:00
5dbf1df2aa fix floodfill entity flames 2024-06-10 18:38:36 -04:00
87d6641e3f Merge pull request #164 from Null-MC/floodfill.saturation
FloodFill Saturation
2024-06-09 15:40:51 -04:00
350f2512d5 apply saturation to tint too 2024-06-09 02:00:45 -04:00
7aa2b58916 fix default saturation value 2024-06-09 01:55:53 -04:00
4e2e781454 add floodfill saturation slider 2024-06-09 01:51:28 -04:00
4e591db03f Merge pull request #153 from gri573/main
don't write garbage data into colortex2 in all_solid.fsh
2024-06-06 14:38:34 -04:00
302ad6958e don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
2024-06-06 12:33:11 +02:00
645e5d7f38 fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems 2024-06-06 10:50:54 +02:00
d357554021 Merge pull request #135 from Null-MC/more.floodfill.lights
More floodfill light sources
2024-06-05 14:55:42 -04:00
896b2a1461 fix nametags+floodfill 2024-06-03 12:54:45 -04:00
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
73a64112ce fix minimum light not working when SSGI/RTAO is enabled 2024-05-22 00:30:35 -04:00
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00