Commit Graph

122 Commits

Author SHA1 Message Date
ba09f100ea Added SSS to Create's windmill sails 2024-10-28 18:51:45 +01:00
54bdcc5fb3 Fixed natures_spirit:cattail 2024-10-28 15:27:09 +01:00
582529de94 Added weak SSS to Farmer's Delight's placeable dishes 2024-10-27 19:48:52 +01:00
55cdc39fbf Added SSS and waiving to Farmer's Delight plants 2024-10-27 19:32:12 +01:00
2ddf7982c8 Added weak SSS to [Let's Do] Beachparty seashells 2024-10-27 19:17:16 +01:00
cdf1769dd5 Added leaves from [Let's Do] Beachparty to air waving 2024-10-27 19:09:02 +01:00
3e96fe4e93 Fixed NaturesSpirit's gardenia 2024-10-27 19:01:53 +01:00
ca1cf77ef2 Added SSS to BoP's leaf piles and toadstool 2024-10-27 18:58:06 +01:00
a5c3bc17fd Fixed natures_spirit:large_lush_fern 2024-10-27 18:03:39 +01:00
8299073dc8 Added SSS+Waving for BoP's sprout 2024-10-27 17:57:18 +01:00
7e14dbd4c0 Added SSS+Waving to BoP's high grass and huge clover 2024-10-27 17:30:06 +01:00
6ae9d6854b Added NaturesSpirit leaves to air waving SSS blocks 2024-10-27 16:58:42 +01:00
1e97b0828b Moved NaturesSpirit helvola pad to SSS+Waving
Same reason as for last 2 commits
2024-10-27 16:40:06 +01:00
5bb556b41d Moved vanilla lily pad from string SSS to SSS+waving
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
2024-10-27 16:28:08 +01:00
22265ff7b1 Added SSS + Waving to BoP's lilypads
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
2024-10-27 16:27:00 +01:00
c25e735122 Added weak SSS to "natures_spirit:alluaudia" *(cactii)* 2024-10-27 16:14:38 +01:00
91c0edb263 Added SSS to NaturesSpirit flowers and mushrooms 2024-10-26 23:38:10 +02:00
781874becb Adds BoP flowers to I hope correct block.54 waving SSS category 2024-10-26 20:28:09 +02:00
a57c92eaf2 add air waving for biomes o' plenty leaves
Add Biomes o' Plenty (mod) leaves to the list of blocks that are affected by air waving.

Tested with Biomes o' Plenty v21.0.0.18 on Minecraft 1.21 (Fabric).

Block IDs taken from Reddit.
https://www.reddit.com/r/feedthebeast/comments/14qgtu7/comment/lcl3k4c/
2024-09-07 20:43:24 +02:00
bf3189e846 add floodfill stair masks 2024-07-31 03:41:45 -04:00
c3eae1a2dd floodfill dropped item fix; reduce occlusion groups 2024-07-20 02:46:18 -04:00
ed159c9868 floodfill ignore rails, banners 2024-07-20 00:44:14 -04:00
1223a8bafe fix carpet double mapping 2024-06-24 02:28:39 -04:00
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
9dae56f58f lpv ignore scaffolding 2024-06-18 17:36:35 -04:00
258e3aa12f glow lichen fix update props 2024-06-18 17:03:16 -04:00
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
7cd1cde2c3 nether/end shadow pass for voxel data, broken iris uniforms though 2024-05-05 16:07:28 -04:00
1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
343a68c816 fix some conquest IDs being misspelled 2024-04-18 17:38:15 -04:00
418bb66089 make block.properties work on iris 2024-04-18 17:26:00 -04:00
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
d0c2712da0 DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
d90a15e694 DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work. 2023-11-22 02:01:06 -05:00
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00