Commit Graph

17 Commits

Author SHA1 Message Date
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
17d12e30dc fixed grass in aerochrome mode 2023-07-11 23:21:09 +01:00
d88a10723d add lit candles to lightsource list. 2023-07-08 21:30:09 -04:00
425ca430de clean up some log warns that are annoying 2023-07-02 19:22:18 -04:00
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
e22f5f402d fix lightning bolts, ensure POM cannot interact with item frames and signs. 2023-06-28 15:34:23 -04:00
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
de21572911 add some blocks to waving stuff 2023-06-22 17:51:13 -04:00
33a2c1d0f3 make emissives work again 2023-06-13 14:36:07 -04:00
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
233056d61c encode normal and albedo for translucents
also a clean up the translucent gbuffer program a bit
2023-04-17 19:12:48 -04:00
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
784cbb551e fixed cobwebs with aerochrome mode 2023-01-15 03:40:44 +00:00
a389b76c26 aerochrome blocks and sky
still need to do water
2023-01-15 03:01:39 +00:00
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00