Commit Graph

33 Commits

Author SHA1 Message Date
4ec1a86639 stop a ton of warings macs scream about in the logs 2023-07-06 17:56:54 -04:00
948271e92b the final MAC test 2023-07-06 17:40:23 -04:00
80741e3ce9 BIG SCARY MAC TEST 2023-07-06 17:16:45 -04:00
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
c4c2e0d2d7 Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
e22f5f402d fix lightning bolts, ensure POM cannot interact with item frames and signs. 2023-06-28 15:34:23 -04:00
d46a423c50 disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience, 2023-06-27 00:18:41 -04:00
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
4345e0560e material mask for entities so snow doesnt go on them 2023-06-23 13:40:15 -04:00
84a3d8148e LIGHTNIGN, FLASHES TOO.. max cloudy fog height, 2023-06-22 21:00:42 -04:00
5aea35fe25 tiny tweaks 2023-06-20 00:19:32 -04:00
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
72c77f55a1 make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
e8d5d92bf8 Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
33a2c1d0f3 make emissives work again 2023-06-13 14:36:07 -04:00
4cc83166db fix Seasons 2023-06-11 19:26:12 -04:00
2e7d464b14 fog tweaks, fix TAAU breaking the nether
yar
2023-06-10 16:49:06 -04:00
ab35096ee6 ambient SSS related changes
tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
2023-06-05 21:16:31 -04:00
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
52466e8e35 more indirect light for clouds
and other minor tweaks
2023-05-03 21:29:53 -04:00
b12c2491cf updated Physics mod support
for water waves, and snow and stuff.
2023-04-25 20:08:21 -04:00
233056d61c encode normal and albedo for translucents
also a clean up the translucent gbuffer program a bit
2023-04-17 19:12:48 -04:00
e1c82709f0 readd SSGI, fix spider eyes on iris, fix min light amount
all that.
2023-04-16 19:43:56 -04:00
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
a9be7b0da5 Revert "More jitter DOF stuff"
This reverts commit 92943470f4.
2023-01-15 23:50:43 -05:00
92943470f4 More jitter DOF stuff
blur sky, and improve DOF a tiny bit, add a focus strength slider and focal point indicator. also tweaked the clouds a little
2023-01-15 23:26:07 -05:00
784cbb551e fixed cobwebs with aerochrome mode 2023-01-15 03:40:44 +00:00
a389b76c26 aerochrome blocks and sky
still need to do water
2023-01-15 03:01:39 +00:00
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00