dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
bfcf3e1805
entity.properties template; lpv hand-light prep
2024-05-06 11:54:30 -04:00
81fb07c371
nether/end floodfill final fix
2024-05-05 18:03:00 -04:00
beac5d235f
nether/end temp floodfill fix
2024-05-05 17:47:37 -04:00
7cd1cde2c3
nether/end shadow pass for voxel data, broken iris uniforms though
2024-05-05 16:07:28 -04:00
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
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FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
ce8c674893
add iris's BLOCK_TRANSLUCENT programs
2024-01-11 22:19:34 -05:00
339829f952
Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
2024-01-11 21:54:25 -05:00
57ffa75366
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
2024-01-11 21:38:03 -05:00
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
848cccd9da
combine end and nether shaders into one group of programs. for my own ease of use.
2023-08-03 00:23:29 -04:00
cfc8722bc8
bring translucent shaders for nether and end up to speed
2023-08-02 21:43:18 -04:00
ec7a73fefa
add RTAO and SSGI in the nether and end
2023-07-31 23:31:56 -04:00
5a08247083
tiny tweak to nether slighting to make it more stable
2023-07-30 22:56:57 -04:00
b11b795160
improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
2023-07-30 00:26:44 -04:00
40eca33f91
_tiny_ adjustment.....
2023-07-29 21:59:53 -04:00
b3864fa85c
small fix to noise for SSR in the end and nether
2023-07-29 21:49:33 -04:00
6d73d842cf
Better ambient light for the nether. slightly better specular reflection of fog for the end
2023-07-29 21:26:04 -04:00
2ea9736c01
Improved nether fog. more gameplay friendly and consistent look
2023-07-26 22:03:04 -04:00
d4e8104388
WIP nether shader
2023-07-26 02:10:18 -04:00
e74823a918
Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
2023-07-25 22:48:08 -04:00
74fc47d4e2
redid underwater visuals. more gameplay friendly and looks better.
2023-07-23 00:07:10 -04:00
9c63b077b4
remove candle from light list (they glow too brightly and weirdly)
2023-07-17 15:17:54 -04:00
0b4bf8e7c6
ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
2023-07-12 19:29:20 -04:00
ca1b9eb85e
Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
2023-07-08 21:16:51 -04:00
cca6a1bfc7
fix includes
2023-07-07 13:56:38 +01:00
b62cb8aa4b
added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
2023-07-06 20:47:26 -04:00
4ec1a86639
stop a ton of warings macs scream about in the logs
2023-07-06 17:56:54 -04:00
948271e92b
the final MAC test
2023-07-06 17:40:23 -04:00
80741e3ce9
BIG SCARY MAC TEST
2023-07-06 17:16:45 -04:00
08ff5ab8bb
Fix Emissives in end/nether. fix tiny labSSS curve issue
2023-07-01 15:53:13 -04:00
906d5ae9a6
fix end and nether failures
2023-06-23 13:03:58 -04:00
8c5a2360c4
fix rain fog brightness
2023-06-11 18:32:37 -04:00
432674bc59
fix more TAAU shenanigans in the nether
2023-06-11 17:28:54 -04:00
b8799363ed
Cloud fog
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cloud fog?
2023-06-10 23:30:29 -04:00
2e7d464b14
fog tweaks, fix TAAU breaking the nether
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yar
2023-06-10 16:49:06 -04:00
cf56275230
fix TAAU breaking GTAO
2023-06-07 17:33:50 -04:00
2ee6634935
surprise commit
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new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
784cbb551e
fixed cobwebs with aerochrome mode
2023-01-15 03:40:44 +00:00
a389b76c26
aerochrome blocks and sky
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still need to do water
2023-01-15 03:01:39 +00:00
216db6b84d
Latest Dev
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its very scary to look at
2023-01-12 15:28:19 -05:00
f82426c609
Add the whole ass shader
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it has begun
2023-01-12 15:00:14 -05:00