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Backups/Bliss-Shader
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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-21 00:07:50 +08:00
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221 Commits 6 Branches 8 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
4d8a5105ed forgot to turn off nether debugging for fog ahaha 2023-08-06 16:15:11 -04:00
Xonk
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
b11b795160 improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether. 2023-07-30 00:26:44 -04:00
Xonk
6d73d842cf Better ambient light for the nether. slightly better specular reflection of fog for the end 2023-07-29 21:26:04 -04:00
Xonk
234b55070a undo that 2023-07-26 22:18:27 -04:00
Xonk
dab6ca1dd0 small tweak 2023-07-26 22:16:49 -04:00
Xonk
2ea9736c01 Improved nether fog. more gameplay friendly and consistent look 2023-07-26 22:03:04 -04:00
Xonk
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
Xonk
d4e8104388 WIP nether shader 2023-07-26 02:10:18 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
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