Commit Graph

16 Commits

Author SHA1 Message Date
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
feeaec78ae Fix invalid swizzling mistake. 2023-10-08 15:16:13 -04:00
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00