Commit Graph

214 Commits

Author SHA1 Message Date
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
5eca39a611 floodfill fix tex-normal; cleanup 2024-05-02 14:36:06 -04:00
4814cbb666 lpv align fix 2024-05-02 14:25:20 -04:00
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
1637a994ec allow SSAO to interact with the hand 2024-03-27 18:19:55 -04:00
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
1cfb3f2f8c fix fog in caves 2024-03-21 16:37:24 -04:00
6b004ba0db make ambient brightness effect rtao/ssgi 2024-03-20 22:09:48 -04:00
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
24641fce23 added advanced color grading 2024-03-19 21:08:32 +00:00
2c2f910850 fixed sky from last fix teehee 2024-03-16 16:30:35 +00:00
1cd49fe249 fixed cloud/fog/ambient light on mac 2024-03-15 17:05:44 +00:00
d43e821ef2 "fixed" aerochrome on dh chunks...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting 2024-03-02 18:53:51 -05:00
0c184e8e31 add water wave speed setting 2024-03-02 18:03:05 -05:00
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
0b1bef6497 quickly fix issue with underground water 2024-02-16 21:48:52 -05:00
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
f99a3c33b5 add DH overdraw prevention toggle. 2024-02-12 17:54:00 -05:00
b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. 2024-02-12 00:49:20 -05:00
d2d28bdf8e new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog. 2024-02-11 16:27:14 -05:00
12df326c72 small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function 2024-02-10 19:18:31 -05:00
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. 2024-02-06 20:04:11 -05:00
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether 2024-01-11 21:54:25 -05:00
57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC 2024-01-11 21:38:03 -05:00
6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on 2024-01-11 14:59:43 -05:00
5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
6d9771bb72 improve cloud fade when "atmosphere ground" is off. 2024-01-10 20:16:58 -05:00
a891d01bed small tweak to that 2024-01-10 19:49:52 -05:00
4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. 2024-01-10 19:47:27 -05:00
f9024fb91b make shadowmap work with "render clouds as fog" setting 2024-01-09 21:02:48 -05:00
3eb81ec185 re-implement "render clouds as fog" setting. still has no curvature fix but its better than before... 2024-01-09 20:53:17 -05:00
841ca3559f fix indirect sunlight on clouds 2024-01-01 18:36:43 -05:00
be97337c7b add cloud shadow strength slider. 2024-01-01 18:30:43 -05:00