Commit Graph

262 Commits

Author SHA1 Message Date
b11b795160 improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether. 2023-07-30 00:26:44 -04:00
6d73d842cf Better ambient light for the nether. slightly better specular reflection of fog for the end 2023-07-29 21:26:04 -04:00
234b55070a undo that 2023-07-26 22:18:27 -04:00
dab6ca1dd0 small tweak 2023-07-26 22:16:49 -04:00
2ea9736c01 Improved nether fog. more gameplay friendly and consistent look 2023-07-26 22:03:04 -04:00
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
d4e8104388 WIP nether shader 2023-07-26 02:10:18 -04:00
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
148e376105 make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again 2023-07-21 20:18:12 -04:00
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
c6a2339945 add more torch multiplier values 2023-07-18 15:19:59 -04:00
9e9f34fd40 make lit particles brighter 2023-07-17 15:47:09 -04:00
9c63b077b4 remove candle from light list (they glow too brightly and weirdly) 2023-07-17 15:17:54 -04:00
8489bad7bc Add option to use the old style of light leak fixing using the lightmap 2023-07-16 22:15:41 -04:00
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
4bdabaa2f4 Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
79fdbf32bb Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2023-07-08 21:19:32 -04:00
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
69b0be256e jitter dof (:
shadow jitter still not working
2023-07-07 22:58:36 +01:00
35f8b6373b improved tone curve 2023-07-07 16:57:21 +01:00
3eb5f2116e fixed settings having blank option 2023-07-07 14:13:00 +01:00
30b9fb48aa small tweak 2023-07-07 00:18:13 -04:00
97209646e9 add luminance curve editor for some reason 2023-07-07 00:08:46 -04:00
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
7cceac5169 tweak sky color sampling a little to avoid blowing out on a single little cloud. mac OS test as well 2023-07-06 17:05:01 -04:00
f475bd1350 fix shadow res slider, remove pointless old tempurature color for ambient light 2023-07-03 20:38:54 -04:00
425ca430de clean up some log warns that are annoying 2023-07-02 19:22:18 -04:00
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
5f7f23c2a9 Add toggle for entity shadows 2023-07-02 17:27:20 -04:00
08ff5ab8bb Fix Emissives in end/nether. fix tiny labSSS curve issue 2023-07-01 15:53:13 -04:00
dd24db5125 bigger brain end fog fix 2023-06-29 05:13:34 +01:00
dab7d25472 fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords 2023-06-29 00:10:03 -04:00
3040061ea6 Nightvision 2023-06-28 20:12:49 -04:00
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
3b2f038acb forgot to make the transition slow for sandstorms and blizzards 2023-06-28 19:03:54 -04:00
1ef906a8eb forgot a toggle 2023-06-28 19:02:45 -04:00
d9398d26ef sandstorms, snowstorms (only in snowy mountains), make snow not exist in hot areas/low moisture areas 2023-06-28 18:59:21 -04:00
c4c2e0d2d7 Tweak ambient light color sampling to be more gooder 2023-06-28 17:14:08 -04:00
d46a423c50 disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience, 2023-06-27 00:18:41 -04:00
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
906d5ae9a6 fix end and nether failures 2023-06-23 13:03:58 -04:00
a254b06b6a couple tweaks 2023-06-23 00:45:23 -04:00
84a3d8148e LIGHTNIGN, FLASHES TOO.. max cloudy fog height, 2023-06-22 21:00:42 -04:00