b0aeec52d9
cleanup
2024-06-16 16:30:58 -04:00
bf20af2d12
fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
2024-06-16 16:22:34 -04:00
7b89809149
conquest fireflies
2024-06-13 23:27:33 -04:00
a40843f2ae
add maccaws lights
2024-06-13 22:11:47 -04:00
5b03658c41
add floodfill mod support for Amendments and Supplementaries
2024-06-13 22:11:47 -04:00
a7ab9f971f
Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
2024-06-10 23:26:19 -04:00
36c9bef3f0
add wall IDs
2024-05-25 13:09:32 -04:00
dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
d431109ec5
fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
2024-05-16 19:56:32 -04:00
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
7cd1cde2c3
nether/end shadow pass for voxel data, broken iris uniforms though
2024-05-05 16:07:28 -04:00
1cdd018491
floodfill player fixes; add furnace lights
2024-05-05 00:52:23 -04:00
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
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FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
343a68c816
fix some conquest IDs being misspelled
2024-04-18 17:38:15 -04:00
418bb66089
make block.properties work on iris
2024-04-18 17:26:00 -04:00
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
08d97f20ff
DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
2023-12-17 22:25:26 -05:00
d0c2712da0
DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
2023-12-11 16:12:25 -05:00
d90a15e694
DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
2023-11-22 02:01:06 -05:00
d9d3cd0c2d
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
2023-10-14 23:34:52 -04:00
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
6bea0d3cae
fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
2023-08-06 16:14:32 -04:00
9ddab497f4
limit plume distance to 8 chunks for nether fog
2023-07-26 13:46:45 -04:00
e74823a918
Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
2023-07-25 22:48:08 -04:00
9c63b077b4
remove candle from light list (they glow too brightly and weirdly)
2023-07-17 15:17:54 -04:00
0b4bf8e7c6
ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
2023-07-12 19:29:20 -04:00
17d12e30dc
fixed grass in aerochrome mode
2023-07-11 23:21:09 +01:00
d88a10723d
add lit candles to lightsource list.
2023-07-08 21:30:09 -04:00
425ca430de
clean up some log warns that are annoying
2023-07-02 19:22:18 -04:00
eedb689348
reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
2023-07-02 19:10:48 -04:00
e22f5f402d
fix lightning bolts, ensure POM cannot interact with item frames and signs.
2023-06-28 15:34:23 -04:00
675aded734
Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
2023-06-26 20:18:17 -04:00
c46ac275df
make mask for leaves so ambient SSS can look good everywhere else
2023-06-24 18:30:46 -04:00
de21572911
add some blocks to waving stuff
2023-06-22 17:51:13 -04:00
33a2c1d0f3
make emissives work again
2023-06-13 14:36:07 -04:00
2ac0cda149
Screenspace subsurface scattering, and various tweaks
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good old SSSSS.
tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
233056d61c
encode normal and albedo for translucents
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also a clean up the translucent gbuffer program a bit
2023-04-17 19:12:48 -04:00
2ee6634935
surprise commit
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new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
784cbb551e
fixed cobwebs with aerochrome mode
2023-01-15 03:40:44 +00:00
a389b76c26
aerochrome blocks and sky
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still need to do water
2023-01-15 03:01:39 +00:00
216db6b84d
Latest Dev
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its very scary to look at
2023-01-12 15:28:19 -05:00
f82426c609
Add the whole ass shader
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it has begun
2023-01-12 15:00:14 -05:00