189 Commits

Author SHA1 Message Date
Xonk
2a5de55319 tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
Xonk
a4f448987f FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value. 2023-10-23 17:15:56 -04:00
Xonk
d26a29d1f2 extend sun/moon illuminance sliders 2023-10-22 15:57:26 -04:00
Xonk
5ef65d94e5 fix missing moonphase uniform 2023-10-20 21:33:13 -04:00
Xonk
eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk
410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
ca39a0a6dd redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether 2023-10-18 17:43:29 -04:00
Xonk
e2166697ba fix little mistakes in screenspace ambient effect functions. 2023-10-17 15:34:03 -04:00
Xonk
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
Xonk
87d25d0637 tweak sampling for SSAO, shadow filters. 2023-10-11 16:28:28 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Xonk
0d380bc220 tweak purkinje to only exist if exposure is high, 2023-10-08 20:22:52 -04:00
Xonk
c39a3fadb4 FIX purkinje effect 2023-10-08 17:32:46 -04:00
Sasha
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
4d8a5105ed forgot to turn off nether debugging for fog ahaha 2023-08-06 16:15:11 -04:00
Xonk
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
Xonk
dc51a78322 add brightness slider for lit particles in misc settings. 2023-08-03 17:48:53 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
cfc8722bc8 bring translucent shaders for nether and end up to speed 2023-08-02 21:43:18 -04:00
Xonk
adaa2db9e6 Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2 2023-08-02 18:31:56 -04:00
Xonk
ec7a73fefa add RTAO and SSGI in the nether and end 2023-07-31 23:31:56 -04:00
Xonk
d40b03ccbb fix AO multiplier setting for SSAO 2023-07-31 18:30:41 -04:00
Xonk
a3090da0d6 better AO strength control 2023-07-31 18:26:39 -04:00
Xonk
c13fdfa29d quick fix for GI strength 2023-07-31 18:13:30 -04:00
Xonk
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
Xonk
b11b795160 improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether. 2023-07-30 00:26:44 -04:00
Xonk
6d73d842cf Better ambient light for the nether. slightly better specular reflection of fog for the end 2023-07-29 21:26:04 -04:00
Xonk
234b55070a undo that 2023-07-26 22:18:27 -04:00
Xonk
dab6ca1dd0 small tweak 2023-07-26 22:16:49 -04:00
Xonk
2ea9736c01 Improved nether fog. more gameplay friendly and consistent look 2023-07-26 22:03:04 -04:00
Xonk
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
Xonk
d4e8104388 WIP nether shader 2023-07-26 02:10:18 -04:00
Xonk
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
Xonk
148e376105 make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again 2023-07-21 20:18:12 -04:00
Xonk
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
Xonk
c6a2339945 add more torch multiplier values 2023-07-18 15:19:59 -04:00
Xonk
9e9f34fd40 make lit particles brighter 2023-07-17 15:47:09 -04:00
Xonk
9c63b077b4 remove candle from light list (they glow too brightly and weirdly) 2023-07-17 15:17:54 -04:00
Xonk
8489bad7bc Add option to use the old style of light leak fixing using the lightmap 2023-07-16 22:15:41 -04:00
Xonk
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Xonk
4bdabaa2f4
Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
Sasha
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
Sasha
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
Xonk
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
Xonk
79fdbf32bb Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2023-07-08 21:19:32 -04:00
Xonk
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
Sasha
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00