Commit Graph

38 Commits

Author SHA1 Message Date
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
e5a956ccb0 Update zh_cn.lang 2023-07-24 15:58:31 +01:00
148e376105 make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again 2023-07-21 20:18:12 -04:00
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
43a45ffe1b Fix vanilla sun and moon showing through the world 2023-07-18 19:05:10 -04:00
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
4bdabaa2f4 Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
a5fe3a7405 Update zh_CN.lang to commit 7207990604 2023-07-09 21:55:14 +08:00
c0581a4a4a Merge branch 'X0nk:main' into main 2023-07-09 21:44:26 +08:00
bf37af2bc2 Update zh_CN.lang to commit 69b0be256e 2023-07-09 21:38:00 +08:00
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
69b0be256e jitter dof (:
shadow jitter still not working
2023-07-07 22:58:36 +01:00
45326d733c missed a spot 2023-07-05 19:24:46 -04:00
78a9963e61 tweak 2023-07-05 19:20:40 -04:00
7d99f7d9c3 add descriptions for most elements in the shader settings. i wish you luck translators. 2023-07-05 19:19:17 -04:00
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
5f7f23c2a9 Add toggle for entity shadows 2023-07-02 17:27:20 -04:00
a5db53a428 resolve conflicts (adding zh_cn.lang) 2023-06-28 15:39:12 -04:00
31c24699b5 add pt_br.lang from Nord that was edited by YurgenS 2023-06-28 15:37:40 -04:00
ce9f848e43 Add zh_cn 2023-06-29 00:16:22 +08:00
6ed56f9f9a tweak to lang file organization 2023-06-26 20:20:21 -04:00
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
ab35096ee6 ambient SSS related changes
tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
2023-06-05 21:16:31 -04:00
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
5b5c23845a exposed aerochrome wool option 2023-01-15 03:30:07 +00:00
8735c805a2 aerochrome water and lang 2023-01-15 03:27:24 +00:00
41ad12cb14 Improved DoF 2023-01-12 21:28:26 +00:00
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00