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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-21 00:07:50 +08:00
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473 Commits 6 Branches 8 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
81fb07c371 nether/end floodfill final fix 2024-05-05 18:03:00 -04:00
NULL511
beac5d235f nether/end temp floodfill fix 2024-05-05 17:47:37 -04:00
NULL511
7cd1cde2c3 nether/end shadow pass for voxel data, broken iris uniforms though 2024-05-05 16:07:28 -04:00
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