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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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c46ac275df
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make mask for leaves so ambient SSS can look good everywhere else
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2023-06-24 18:30:46 -04:00 |
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84a3d8148e
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LIGHTNIGN, FLASHES TOO.. max cloudy fog height,
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2023-06-22 21:00:42 -04:00 |
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90c92973b7
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make underwater ambient fog better when in caves
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2023-06-22 18:34:41 -04:00 |
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36e6720d8e
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make cloud movement based on world ticks. tiny end tweaks.
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2023-06-18 19:10:13 -04:00 |
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b19c03d6b8
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make VL fog exist when clouds are turned off
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2023-06-14 18:42:33 -04:00 |
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b8799363ed
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Cloud fog
cloud fog?
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2023-06-10 23:30:29 -04:00 |
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3b375c2b75
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fix underwater fog
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2023-04-26 00:28:18 -04:00 |
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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a9be7b0da5
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Revert "More jitter DOF stuff"
This reverts commit 92943470f4 .
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2023-01-15 23:50:43 -05:00 |
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92943470f4
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More jitter DOF stuff
blur sky, and improve DOF a tiny bit, add a focus strength slider and focal point indicator. also tweaked the clouds a little
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2023-01-15 23:26:07 -05:00 |
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8735c805a2
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aerochrome water and lang
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2023-01-15 03:27:24 +00:00 |
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216db6b84d
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Latest Dev
its very scary to look at
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2023-01-12 15:28:19 -05:00 |
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f82426c609
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Add the whole ass shader
it has begun
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2023-01-12 15:00:14 -05:00 |
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