2022-02-28 23:04:56 +01:00
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#include "views/view.hpp"
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#include "fiber_pool.hpp"
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#include "util/globals.hpp"
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#include "util/teleport.hpp"
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#include "util/vehicle.hpp"
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namespace big
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{
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void view::teleport() {
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ImGui::Text("Blips:");
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components::button("Waypoint", [] {
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teleport::to_waypoint();
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});
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components::button("Objective", [] {
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static const int blips[] = { 1, 57, 128, 129, 130, 143, 144, 145, 146, 271, 286, 287, 288 };
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for (int i = 0; i < (sizeof(blips) / sizeof(*blips)); i++) {
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if (teleport::to_blip(blips[i], 5)) {
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break;
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}
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}
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});
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ImGui::Text("Vehicles:");
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components::button("Bring Personal Vehicle", [] {
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Vehicle veh = globals::get_personal_vehicle();
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2022-03-02 00:21:29 +01:00
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if (ENTITY::IS_ENTITY_DEAD(veh, false)) return g_notification_service->push_error("Teleport", "Invalid vehicle handle...");
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2022-02-28 23:04:56 +01:00
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Vector3 location = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), true);
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vehicle::bring(veh, location);
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});
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components::button("Teleport to Personal Vehicle", [] {
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Vehicle veh = globals::get_personal_vehicle();
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2022-03-02 00:21:29 +01:00
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if (ENTITY::IS_ENTITY_DEAD(veh, false)) return g_notification_service->push_error("Teleport", "Invalid vehicle handle...");
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2022-02-28 23:04:56 +01:00
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teleport::to_coords(
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ENTITY::GET_ENTITY_COORDS(veh, true)
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);
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});
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}
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}
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