TmpMenu/src/gui/components/input_text.cpp

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#include "fiber_pool.hpp"
#include "gui/components/components.hpp"
#include "misc/cpp/imgui_stdlib.h"
namespace big
{
bool components::input_text(const std::string_view label, char* buf, size_t buf_size, ImGuiInputTextFlags_ flag, std::function<void()> cb)
{
bool retval = false;
if (ImGui::InputText(label.data(), buf, buf_size, flag))
{
if (cb)
g_fiber_pool->queue_job(std::move(cb));
retval = true;
}
if (ImGui::IsItemActive())
g.self.hud.typing = TYPING_TICKS;
return retval;
}
bool components::input_text(const std::string_view label, std::string& buf, ImGuiInputTextFlags_ flag, std::function<void()> cb)
{
bool retval = false;
if (ImGui::InputText(label.data(), &buf, flag))
{
if (cb)
g_fiber_pool->queue_job(std::move(cb));
retval = true;
}
if (ImGui::IsItemActive())
g.self.hud.typing = TYPING_TICKS;
return retval;
}
}