feat(PlayerWindow & TabVehicle): Updated some strings, updated teleport options

This commit is contained in:
Yimura
2020-12-31 01:46:39 +01:00
parent abb025b20e
commit 28309a25f5
4 changed files with 113 additions and 61 deletions

View File

@ -44,7 +44,7 @@ namespace big
{
Vector3 location = HUD::GET_BLIP_COORDS(blipHandle);
// Make sure the AI can reach this
location = features::teleport::get_ground_at_3d_coord(location);
location = features::teleport::get_ground_at_3dcoord(location);
TASK::TASK_VEHICLE_DRIVE_TO_COORD(PLAYER::PLAYER_PED_ID(), veh, location.x, location.y, location.z, 35.f, 0, veh, 2883620, 10.f, true);
}