TmpMenu/BigBaseV2/src/features/teleport.hpp

20 lines
504 B
C++

#pragma once
#include "common.hpp"
namespace big
{
class teleport
{
public:
static bool bring_blip(int blipSprite, int blipColor, int flag = 70);
static bool load_ground_at_3dcoord(Vector3 location);
static Vector3 get_ground_at_3dcoord(Vector3 location);
static bool teleport_to_blip(int blipSprite, int blipColor = -1);
static void teleport_into_player_vehicle(Player player);
static void teleport_to_player(Player player);
static bool waypoint();
private:
};
}