This repository has been archived on 2024-10-22. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu/BigBaseV2/src/gui/tab_bar/tab_spawn.cpp

29 lines
708 B
C++
Raw Normal View History

2020-12-26 17:52:20 +01:00
#include "tab_bar.hpp"
#include "pointers.hpp"
namespace big
{
static char model[64];
void tabbar::render_spawn()
{
if (ImGui::BeginTabItem("Spawn"))
{
if (
ImGui::InputText("Model Name", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue) ||
ImGui::Button("Spawn")
)
2020-12-26 17:52:20 +01:00
{
QUEUE_JOB_BEGIN_CLAUSE(= )
{
Ped player = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_playerId);
Vector3 location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, .0, 8.0, .5);
2020-12-26 17:52:20 +01:00
features::functions::spawn_vehicle((const char*)model, location, ENTITY::GET_ENTITY_HEADING(player) + 90.f);
2020-12-26 17:52:20 +01:00
}QUEUE_JOB_END_CLAUSE
}
ImGui::EndTabItem();
}
}
}