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YimMenu/BigBaseV2/src/util/vehicle.hpp

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#pragma once
#include "entity.hpp"
#include "gta/joaat.hpp"
#include "math.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "script.hpp"
#include "teleport.hpp"
#include "script_global.hpp"
namespace big::vehicle
{
inline void go_into_personal_vehicle()
{
*script_global(2671447).at(8).as<int*>() = 1;
}
inline void bring(Vehicle veh, Vector3 location, bool put_in = true)
{
Vector3 vecVehicleLocation = ENTITY::GET_ENTITY_COORDS(veh, true);
teleport::load_ground_at_3dcoord(vecVehicleLocation);
if (!entity::take_control_of(veh))
return g_notification_service->push_warning("Vehicle", "Failed to take control of remote vehicle.");
Ped ped = self::ped;
ENTITY::SET_ENTITY_COORDS(veh, location.x, location.y, location.z + 1.f, 0, 0, 0, 0);
ENTITY::SET_ENTITY_HEADING(veh, ENTITY::GET_ENTITY_HEADING(ped));
if (put_in)
{
for (size_t i = 0; i < 100 && math::distance_between_vectors(location, ENTITY::GET_ENTITY_COORDS(veh, true)) > 10; i++)
script::get_current()->yield();
PED::SET_PED_INTO_VEHICLE(ped, veh, -1);
}
}
inline Vehicle get_closest_to_location(Vector3 location, float range, int flags = 70)
{
return VEHICLE::GET_CLOSEST_VEHICLE(location.x, location.y, location.z, range, 0, flags);
}
inline bool repair(Vehicle veh)
{
if (!ENTITY::IS_ENTITY_A_VEHICLE(veh) || !entity::take_control_of(veh)) return false;
VEHICLE::SET_VEHICLE_FIXED(veh);
VEHICLE::SET_VEHICLE_DEFORMATION_FIXED(veh);
VEHICLE::SET_VEHICLE_DIRT_LEVEL(veh, 0.f);
return true;
}
inline int spawn(std::string_view model, Vector3 location, float heading, bool is_networked = true)
{
if (const Hash hash = rage::joaat(model.data()); hash)
{
for (uint8_t i = 0; !STREAMING::HAS_MODEL_LOADED(hash) && i < 100; i++)
{
STREAMING::REQUEST_MODEL(hash);
script::get_current()->yield();
}
if (!STREAMING::HAS_MODEL_LOADED(hash))
{
g_notification_service->push_warning("Spawn", "Failed to spawn model, did you give an incorrect model?");
return -1;
}
*(unsigned short*)g_pointers->m_model_spawn_bypass = 0x9090;
Vehicle veh = VEHICLE::CREATE_VEHICLE(hash, location.x, location.y, location.z, heading, is_networked, false, false);
*(unsigned short*)g_pointers->m_model_spawn_bypass = 0x0574;
script::get_current()->yield();
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
if (*g_pointers->m_is_session_started)
{
DECORATOR::DECOR_SET_INT(veh, "MPBitset", 0);
2021-11-08 13:00:04 +01:00
ENTITY::SET_ENTITY_CLEANUP_BY_ENGINE_(veh, true);
int networkId = NETWORK::VEH_TO_NET(veh);
if (NETWORK::NETWORK_GET_ENTITY_IS_NETWORKED(veh))
NETWORK::SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(networkId, true);
VEHICLE::SET_VEHICLE_IS_STOLEN(veh, false);
}
return veh;
}
return -1;
}
inline void telport_into_veh(Vehicle veh)
{
PED::SET_PED_INTO_VEHICLE(self::ped, veh, -1);
}
inline void max_vehicle(Vehicle veh)
{
VEHICLE::SET_VEHICLE_MOD_KIT(veh, 0);
VEHICLE::TOGGLE_VEHICLE_MOD(veh, 18 /* Turbo */, TRUE);
VEHICLE::TOGGLE_VEHICLE_MOD(veh, 20 /* Tire Smoke */, TRUE);
VEHICLE::TOGGLE_VEHICLE_MOD(veh, 17 /* Xenon Headlights */, TRUE);
VEHICLE::SET_VEHICLE_WINDOW_TINT(veh, 1);
VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, false);
for (int i = 0; i < 50; i++)
{
VEHICLE::SET_VEHICLE_MOD(veh, i, VEHICLE::GET_NUM_VEHICLE_MODS(veh, i) - 1, true);
}
}
static constexpr char const* rgb_types[] = { "Off", "Fade", "Spasm" };
static constexpr int driving_styles[] = { 443, 524861 };
static constexpr char const* driving_style_names[] = { "Law-Abiding", "The Road Is Yours" };
}