#include "natives.hpp"
#include "backend/looped_command.hpp"
#include "util/vehicle.hpp"
namespace big
{
class keep_vehicle_repaired : looped_command
using looped_command::looped_command;
virtual void on_tick() override
if (VEHICLE::GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(self::veh))
vehicle::repair(self::veh);
}
};
keep_vehicle_repaired g_keep_vehicle_repaired("keepfixed", "Keep Vehicle Repaired", "Keeps your vehicle free of wear and tear", g.vehicle.keep_vehicle_repaired);