29 lines
723 B
C++
29 lines
723 B
C++
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#include "views/view.hpp"
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#include "fiber_pool.hpp"
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#include "natives.hpp"
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#include "script.hpp"
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#include "util/vehicle.hpp"
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namespace big
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{
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static char model[12];
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void view::spawn() {
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g_fiber_pool->queue_job([] {
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PAD::DISABLE_ALL_CONTROL_ACTIONS(0);
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});
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if (
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ImGui::InputText("Model Name", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue) ||
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ImGui::Button("Spawn")
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)
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{
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g_fiber_pool->queue_job([] {
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Ped player = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(PLAYER::GET_PLAYER_INDEX());
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Vector3 location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, .0, 8.0, .5);
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vehicle::spawn((const char*)model, location, ENTITY::GET_ENTITY_HEADING(player) + 90.f);
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});
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}
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}
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}
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