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YimMenu/src/util/notify.hpp

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#pragma once
#include "gta/enums.hpp"
#include "natives.hpp"
#include "network/CNetGamePlayer.hpp"
#include "network/ChatData.hpp"
#include "pointers.hpp"
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#include "script.hpp"
#include <script/HudColor.hpp>
namespace big::notify
{
inline void above_map(std::string_view text)
{
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_THEFEED_POST("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text.data());
HUD::END_TEXT_COMMAND_THEFEED_POST_TICKER(false, false);
}
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inline void crash_blocked(CNetGamePlayer* player, const char* crash)
{
if (player)
{
if (g.reactions.crash.notify)
g_notification_service->push_error("Protections", std::format("Blocked {} crash from {}", crash, player->get_name()));
if (g.reactions.crash.log)
LOG(WARNING) << "Blocked " << crash << " crash from " << player->get_name() << " ("
<< (player->get_net_data() ? player->get_net_data()->m_gamer_handle.m_rockstar_id : 0) << ")";
}
else
{
if (g.reactions.crash.notify)
g_notification_service->push_error("Protections", std::format("Blocked {} crash from unknown player", crash));
}
}
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// Shows a busy spinner till the value at the address equals the value passed or if timeout is hit
inline void busy_spinner(std::string_view text, int* address, int value, int timeout = 15)
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{
HUD::BEGIN_TEXT_COMMAND_BUSYSPINNER_ON("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text.data());
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HUD::END_TEXT_COMMAND_BUSYSPINNER_ON(3);
for (size_t i = 0; *address != value && i < (size_t)timeout * 100; i++)
script::get_current()->yield(10ms);
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HUD::BUSYSPINNER_OFF();
}
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inline void show_subtitle(std::string_view text, int ms = 2000)
{
HUD::BEGIN_TEXT_COMMAND_PRINT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text.data());
HUD::END_TEXT_COMMAND_PRINT(ms, 1);
}
inline void display_help_text(std::string_view text)
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{
HUD::BEGIN_TEXT_COMMAND_DISPLAY_HELP("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text.data());
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HUD::END_TEXT_COMMAND_DISPLAY_HELP(0, 0, 1, -1);
}
inline void player_joined(CNetGamePlayer* net_game_player)
{
above_map(std::format("<C>{}</C> joined.", net_game_player->get_name()));
}
inline void draw_chat(char* msg, const char* player_name, bool is_team)
{
int scaleform = GRAPHICS::REQUEST_SCALEFORM_MOVIE("MULTIPLAYER_CHAT");
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while (!GRAPHICS::HAS_SCALEFORM_MOVIE_LOADED(scaleform))
script::get_current()->yield();
GRAPHICS::BEGIN_SCALEFORM_MOVIE_METHOD(scaleform, "ADD_MESSAGE");
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING(player_name); // player name
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING(msg); // content
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING(HUD::GET_FILENAME_FOR_AUDIO_CONVERSATION(is_team ? "MP_CHAT_TEAM" : "MP_CHAT_ALL")); // scope
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOL(false); // teamOnly
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT((int)HudColor::HUD_COLOUR_PURE_WHITE); // eHudColour
GRAPHICS::END_SCALEFORM_MOVIE_METHOD();
GRAPHICS::BEGIN_SCALEFORM_MOVIE_METHOD(scaleform, "SET_FOCUS");
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(1); // VISIBLE_STATE_DEFAULT
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(0); // scopeType (unused)
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(0); // scope (unused)
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING(player_name); // player
GRAPHICS::SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT((int)HudColor::HUD_COLOUR_PURE_WHITE); // eHudColour
GRAPHICS::END_SCALEFORM_MOVIE_METHOD();
GRAPHICS::DRAW_SCALEFORM_MOVIE_FULLSCREEN(scaleform, 255, 255, 255, 255, 0);
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// fix broken scaleforms, when chat alrdy opened
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if (const auto chat_data = *g_pointers->m_gta.m_chat_data; chat_data && (chat_data->m_chat_open || chat_data->m_timer_two))
HUD::CLOSE_MP_TEXT_CHAT();
}
}