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#pragma once
#include "common.hpp"
#include "imgui.h"
namespace big
{
class tab_main {
public:
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static void tab_tunables();
static void tab_self();
static void tab_recovery();
static void tab_settings();
static void tab_spawn();
static void tab_spoofing();
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static void tab_vehicle();
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static void tab_weapons();
static void tab_teleport();
};
}