feat(Backend): Added frame flags to loop

This commit is contained in:
Yimura 2021-07-26 21:19:58 +02:00
parent b26fe7fea1
commit 0c1ccab977
2 changed files with 4 additions and 1 deletions

View File

@ -1,7 +1,8 @@
#include "backend.hpp" #include "backend.hpp"
#include "fiber_pool.hpp" #include "fiber_pool.hpp"
#include "script.hpp"
#include "looped/looped.hpp" #include "looped/looped.hpp"
#include "pointers.hpp"
#include "script.hpp"
namespace big namespace big
{ {
@ -24,6 +25,7 @@ namespace big
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()
{ {
looped::self_frame_flags();
looped::self_godmode(); looped::self_godmode();
looped::self_off_radar(); looped::self_off_radar();
looped::self_no_ragdoll(); looped::self_no_ragdoll();

View File

@ -10,6 +10,7 @@ namespace big
static void player_specate(); static void player_specate();
static void self_frame_flags();
static void self_godmode(); static void self_godmode();
static void self_off_radar(); static void self_off_radar();
static void self_noclip(); static void self_noclip();