feat(Backend): Added frame flags to loop
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@ -1,7 +1,8 @@
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#include "backend.hpp"
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#include "backend.hpp"
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#include "fiber_pool.hpp"
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#include "fiber_pool.hpp"
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#include "script.hpp"
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#include "looped/looped.hpp"
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#include "looped/looped.hpp"
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#include "pointers.hpp"
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#include "script.hpp"
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namespace big
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namespace big
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{
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{
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@ -24,6 +25,7 @@ namespace big
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QUEUE_JOB_BEGIN_CLAUSE()
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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{
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looped::self_frame_flags();
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looped::self_godmode();
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looped::self_godmode();
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looped::self_off_radar();
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looped::self_off_radar();
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looped::self_no_ragdoll();
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looped::self_no_ragdoll();
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@ -10,6 +10,7 @@ namespace big
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static void player_specate();
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static void player_specate();
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static void self_frame_flags();
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static void self_godmode();
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static void self_godmode();
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static void self_off_radar();
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static void self_off_radar();
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static void self_noclip();
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static void self_noclip();
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