Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
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@ -1,6 +1,6 @@
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#include "natives.hpp"
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#include "backend/looped_command.hpp"
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#include "gta/enums.hpp"
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#include "natives.hpp"
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namespace big
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{
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@ -17,6 +17,7 @@ namespace big
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}
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}
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};
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beast_jump_looped g_beast_jump_looped("beastjump", "Beast Jump", "Allows you to jump as if you were the beast like in the Hunt the Beast event", g.self.beast_jump);
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beast_jump_looped g_beast_jump_looped("beastjump", "Beast Jump", "Allows you to jump as if you were the beast like in the Hunt the Beast event",
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g.self.beast_jump);
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}
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