feat(Windows): Added toggle for player window

This commit is contained in:
Yimura 2021-07-23 21:16:34 +02:00
parent 5c20bcbdb8
commit d08b6f969f
2 changed files with 2 additions and 1 deletions

View File

@ -54,6 +54,7 @@ namespace big
if (ImGui::BeginMenu("Windows"))
{
ImGui::MenuItem("Main", nullptr, &g.window.main);
ImGui::MenuItem("Players", nullptr, &g.window.users);
ImGui::MenuItem("Logs", nullptr, &g.window.log);
ImGui::EndMenu();

View File

@ -12,7 +12,7 @@ namespace big
ImGui::SetNextWindowSize({ width, (float)g.window.y - height_correction }, ImGuiCond_Always);
ImGui::SetNextWindowPos({ g.window.x - width, height_correction }, ImGuiCond_Always);
if (ImGui::Begin("###player_menu", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav))
if (g.window.users && ImGui::Begin("###player_menu", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav))
{
auto vecButtonWidth = ImVec2(ImGui::GetWindowSize().x - 15.f, 0.0f);