feat(Self): Superjump (#809)
This commit is contained in:
22
src/backend/looped/self/beast_jump.cpp
Normal file
22
src/backend/looped/self/beast_jump.cpp
Normal file
@ -0,0 +1,22 @@
|
||||
#include "natives.hpp"
|
||||
#include "backend/looped_command.hpp"
|
||||
#include "gta/enums.hpp"
|
||||
|
||||
namespace big
|
||||
{
|
||||
|
||||
class beast_jump_looped : looped_command
|
||||
{
|
||||
using looped_command::looped_command;
|
||||
|
||||
virtual void on_tick() override
|
||||
{
|
||||
if (PAD::IS_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_JUMP) && !PED::IS_PED_IN_ANY_VEHICLE(self::ped, NULL) && !ENTITY::IS_ENTITY_IN_AIR(self::ped))
|
||||
{
|
||||
TASK::TASK_JUMP(self::ped, true, true, true);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beast_jump_looped g_beast_jump_looped("beastjump", "Beast Jump", "Allows You To Jump As If You Were The Beast Like In The Beast Event", g.self.beast_jump);
|
||||
}
|
Reference in New Issue
Block a user