refactor(DeleteGun): Use function to delete ent instead of code
This commit is contained in:
parent
f37f046062
commit
f94b7ddd69
@ -45,10 +45,7 @@ namespace big
|
|||||||
{
|
{
|
||||||
if (functions::take_control_of_entity(entity))
|
if (functions::take_control_of_entity(entity))
|
||||||
{
|
{
|
||||||
ENTITY::DETACH_ENTITY(entity, 1, 1);
|
functions::delete_entity(entity);
|
||||||
ENTITY::SET_ENTITY_COORDS_NO_OFFSET(entity, 0, 0, 0, 0, 0, 0);
|
|
||||||
ENTITY::SET_ENTITY_AS_MISSION_ENTITY(entity, 0, 1);
|
|
||||||
ENTITY::DELETE_ENTITY(&entity);
|
|
||||||
}
|
}
|
||||||
else notify::above_map("~r~Failed to take control of entity.");
|
else notify::above_map("~r~Failed to take control of entity.");
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user