Yimura
671ced9dec
feat: reorganize debug screen ( #496 )
...
* feat(git): greatly simplify ignore list
* refactor: removed old include
2022-10-21 22:05:39 +02:00
Quentin E. / iDeath
7f25ee41cc
Added local caching for peds, vehicles and weapons ( #457 )
2022-10-18 23:30:32 +01:00
TheGreenBandit
04aad64439
feat(PersistCar): Added Invisible, Invincible and Collision options ( #474 )
...
Co-authored-by: tupoy_ya <nikitachuvilov2@gmail.com>
Co-authored-by: Evangelos Paterakis <evan@geopjr.dev>
Co-authored-by: navmodder <30207948+navmodder@users.noreply.github.com>
2022-10-18 20:08:05 +01:00
Yimura
d177a38a7a
feat(vendor): updated GTAV-Classes ( #468 )
2022-10-06 12:11:23 +01:00
Yimura
42ccbd4792
feat(Natives): Updated natives to new names ( #450 )
2022-09-20 14:03:19 +01:00
Quentin E. / iDeath
8907801e8e
Add world model spawning ( #451 )
2022-09-20 13:51:43 +01:00
maybegreat48
db874462c5
Add improved desync kick protection ( #443 )
...
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
8KV
fccf5c0104
fix: Crash while previewing/spawning unreleased vehicles ( #438 )
2022-09-08 15:30:17 +02:00
Aure7138
61a95fcbfe
fix(SaveVehicles): Crash on load #418 ( #434 )
...
Fixes #418
2022-08-30 17:16:07 +01:00
maybegreat48
8e7677e500
Improve protections ( #428 )
2022-08-29 12:26:18 +02:00
aa15032261
d6fce67cbc
Improved error handling of gta_data_service. ( #412 )
...
* Bug fix for #403
* Fixed Issue #403
* Minor fixes.
* Improved error handling of gta_data_service.
Fixed an issue where the game crashes when throwing invalid json format exception.
* Minor fixes.
* Minor fixes.
* Improved error handling of gta_data_service.
Also extended the timeout to 30s.
* Improved error handling of gta_data_service.
- Fixed an issue where http_request doesn't handle HEAD requests and socket.recv error correctly.
- Limited gta_data_service to have only 1 active http request.
* Minor fixes.
* Minor fixes.
2022-08-13 17:17:59 +02:00
aa15032261
454413be30
Improved error handling of gta_data_service. ( #411 )
...
Fixed an issue where the game crashes when throwing invalid json format exception.
2022-08-13 13:29:33 +02:00
aa15032261
c0e1ab6a24
Fixed Issue #403 ( #408 )
...
Fixes #403
2022-08-13 11:19:18 +02:00
aa15032261
c83dee8700
Added spawn ped feature. ( #377 )
2022-08-10 02:42:34 +02:00
aa15032261
9d48b02d63
Added ped model preview. ( #375 )
2022-07-30 19:47:48 +02:00
aa15032261
136efc3af8
Added drive to objective feature. ( #369 )
2022-07-30 18:53:08 +02:00
Yimura
f00e1faf57
feat(vendor): updated GTAV-Classes ( #372 )
2022-07-30 18:23:40 +02:00
Yimura
400ba48fa6
Add custom text service ( #370 )
2022-07-29 14:32:02 +02:00
aa15032261
dbe3777b12
Added weapons to gta_data_service. ( #365 )
2022-07-29 13:51:19 +02:00
Quentin E. / iDeath
008d42ba9c
add persist car (save / load json vehicles) ( #366 )
2022-07-28 20:42:57 +02:00
aa15032261
e16eb956bf
Added clone current vehicle feature. ( #351 )
2022-07-27 19:42:15 +02:00
aa15032261
18ab39394f
Added ped model data. ( #349 )
2022-07-19 12:19:19 +02:00
aa15032261
14e0a112ae
Fix an issue where spawn max could crash the game for some vehicles ( #341 )
2022-07-16 22:36:05 +02:00
aa15032261
4999c25e93
Added filter vehicle by class feature. ( #336 )
2022-07-15 14:54:23 +02:00
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. ( #332 )
2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. ( #330 )
...
- Added proofs section to vehicle menu that allows player to control damage bits.
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.
Fixed issue #331
2022-07-12 16:42:07 +02:00
aa15032261
2d9021f0b8
feat(Personal Vehicle): Added clone personal vehicle feature. ( #326 )
2022-07-10 00:33:14 +02:00
LiamD-Flop
08cacf0b6e
fix(Notifications): Added titles to duplicate check ( #325 )
2022-07-06 13:02:54 +02:00
mentolixite
6a4ee2b282
fix(ViewPlayer): Make "never wanted" feature independent for each player ( #316 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-05 22:35:32 +02:00
Yimura
6624060398
refactor(PlayerService): Split classes into multiple files ( #310 )
2022-07-03 00:26:25 +02:00
mentolixite
f41b44478b
feat(ViewPlayer): Give health, armour, ammo, weapons ( #261 )
...
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
Yimura
dba617ae9f
refactor: cleaned up service directory structure ( #300 )
2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
4d19585b20
feat context_menu_service ( #293 )
...
- add box around selected entity
- add option to select entity types
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
DayibBaba
7bfc04bea0
Name and status variables for the Script system. ( #244 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
66cea797fc
cache self player_ptr ( #288 )
2022-06-27 15:24:34 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab ( #254 )
...
Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Yimura
998bbc8a92
fix(PlayerService): Reset selected player back to dummy
...
Fixes #282
2022-06-25 22:40:34 +02:00
Quentin E. / iDeath
95b3a3f755
Make DISABLE_CONTROL_ACTION calls in their own script thread ( #284 )
2022-06-25 21:17:35 +02:00
mentolixite
340e743e65
feat(PlayerList): Show self at the top, separated by a divider ( #271 )
...
Additionally I redesigned how the player service worked.
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
LiamD-Flop
4e091eb851
feat(CTX MENU): Added ctx menu toggle ( #265 )
2022-06-02 12:36:16 +02:00
mentolixite
30a48b6c6f
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self ( #251 )
2022-05-28 17:44:05 +02:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
...
* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
Yimura
0ae77974cf
fix(ContextMenu): Run script function
2022-05-22 18:10:51 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface ( #104 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Reece Watson
b525638fa2
feat(Protections): Added desync protection and notification ( Closes #156 ) ( #220 )
...
* feat(Protections): Added desync protection and notification (#156 )
* fix(Protections): Fix warning and revert Premake VS version
2022-05-20 18:17:41 -04:00
Yimura
1ad4e75a29
fix(MobileService): Update last update time
2022-05-11 00:02:33 +02:00
Yimura
7ac3632553
refactor(MobileService): Auto load personal vehicles, modernized code & improved caching ( #195 )
2022-05-10 19:02:30 +02:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
...
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
LiamD-Flop
0bd7c97337
feat(GUI): Simplifying the gui ( #118 )
...
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Yimura
a4f00f70b3
feat(VehiclePreview): Stop preview on spawn
2022-03-31 01:34:36 +02:00