76 Commits

Author SHA1 Message Date
Yimura
671ced9dec
feat: reorganize debug screen (#496)
* feat(git): greatly simplify ignore list
* refactor: removed old include
2022-10-21 22:05:39 +02:00
Quentin E. / iDeath
7f25ee41cc
Added local caching for peds, vehicles and weapons (#457) 2022-10-18 23:30:32 +01:00
TheGreenBandit
04aad64439
feat(PersistCar): Added Invisible, Invincible and Collision options (#474)
Co-authored-by: tupoy_ya <nikitachuvilov2@gmail.com>
Co-authored-by: Evangelos Paterakis <evan@geopjr.dev>
Co-authored-by: navmodder <30207948+navmodder@users.noreply.github.com>
2022-10-18 20:08:05 +01:00
Yimura
d177a38a7a
feat(vendor): updated GTAV-Classes (#468) 2022-10-06 12:11:23 +01:00
Yimura
42ccbd4792
feat(Natives): Updated natives to new names (#450) 2022-09-20 14:03:19 +01:00
Quentin E. / iDeath
8907801e8e
Add world model spawning (#451) 2022-09-20 13:51:43 +01:00
maybegreat48
db874462c5
Add improved desync kick protection (#443)
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
8KV
fccf5c0104
fix: Crash while previewing/spawning unreleased vehicles (#438) 2022-09-08 15:30:17 +02:00
Aure7138
61a95fcbfe
fix(SaveVehicles): Crash on load #418 (#434)
Fixes #418
2022-08-30 17:16:07 +01:00
maybegreat48
8e7677e500
Improve protections (#428) 2022-08-29 12:26:18 +02:00
aa15032261
d6fce67cbc
Improved error handling of gta_data_service. (#412)
* Bug fix for #403

* Fixed Issue #403

* Minor fixes.

* Improved error handling of gta_data_service.

Fixed an issue where the game crashes when throwing invalid json format exception.

* Minor fixes.

* Minor fixes.

* Improved error handling of gta_data_service.

Also extended the timeout to 30s.

* Improved error handling of gta_data_service.

- Fixed an issue where http_request doesn't handle HEAD requests and socket.recv error correctly.

- Limited gta_data_service to have only 1 active http request.

* Minor fixes.

* Minor fixes.
2022-08-13 17:17:59 +02:00
aa15032261
454413be30
Improved error handling of gta_data_service. (#411)
Fixed an issue where the game crashes when throwing invalid json format exception.
2022-08-13 13:29:33 +02:00
aa15032261
c0e1ab6a24
Fixed Issue #403 (#408)
Fixes #403
2022-08-13 11:19:18 +02:00
aa15032261
c83dee8700
Added spawn ped feature. (#377) 2022-08-10 02:42:34 +02:00
aa15032261
9d48b02d63
Added ped model preview. (#375) 2022-07-30 19:47:48 +02:00
aa15032261
136efc3af8
Added drive to objective feature. (#369) 2022-07-30 18:53:08 +02:00
Yimura
f00e1faf57
feat(vendor): updated GTAV-Classes (#372) 2022-07-30 18:23:40 +02:00
Yimura
400ba48fa6
Add custom text service (#370) 2022-07-29 14:32:02 +02:00
aa15032261
dbe3777b12
Added weapons to gta_data_service. (#365) 2022-07-29 13:51:19 +02:00
Quentin E. / iDeath
008d42ba9c
add persist car (save / load json vehicles) (#366) 2022-07-28 20:42:57 +02:00
aa15032261
e16eb956bf
Added clone current vehicle feature. (#351) 2022-07-27 19:42:15 +02:00
aa15032261
18ab39394f
Added ped model data. (#349) 2022-07-19 12:19:19 +02:00
aa15032261
14e0a112ae
Fix an issue where spawn max could crash the game for some vehicles (#341) 2022-07-16 22:36:05 +02:00
aa15032261
4999c25e93
Added filter vehicle by class feature. (#336) 2022-07-15 14:54:23 +02:00
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. (#332) 2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. (#330)
- Added proofs section to vehicle menu that allows player to control damage bits. 
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.

Fixed issue #331
2022-07-12 16:42:07 +02:00
aa15032261
2d9021f0b8
feat(Personal Vehicle): Added clone personal vehicle feature. (#326) 2022-07-10 00:33:14 +02:00
LiamD-Flop
08cacf0b6e
fix(Notifications): Added titles to duplicate check (#325) 2022-07-06 13:02:54 +02:00
mentolixite
6a4ee2b282
fix(ViewPlayer): Make "never wanted" feature independent for each player (#316)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-05 22:35:32 +02:00
Yimura
6624060398
refactor(PlayerService): Split classes into multiple files (#310) 2022-07-03 00:26:25 +02:00
mentolixite
f41b44478b
feat(ViewPlayer): Give health, armour, ammo, weapons (#261)
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
Yimura
dba617ae9f
refactor: cleaned up service directory structure (#300) 2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
4d19585b20
feat context_menu_service (#293)
- add box around selected entity
- add option to select entity types 
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
DayibBaba
7bfc04bea0
Name and status variables for the Script system. (#244)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
66cea797fc
cache self player_ptr (#288) 2022-06-27 15:24:34 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab (#254)
Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Yimura
998bbc8a92
fix(PlayerService): Reset selected player back to dummy
Fixes #282
2022-06-25 22:40:34 +02:00
Quentin E. / iDeath
95b3a3f755
Make DISABLE_CONTROL_ACTION calls in their own script thread (#284) 2022-06-25 21:17:35 +02:00
mentolixite
340e743e65
feat(PlayerList): Show self at the top, separated by a divider (#271)
Additionally I redesigned how the player service worked.

Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
LiamD-Flop
4e091eb851
feat(CTX MENU): Added ctx menu toggle (#265) 2022-06-02 12:36:16 +02:00
mentolixite
30a48b6c6f
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self (#251) 2022-05-28 17:44:05 +02:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
Yimura
0ae77974cf
fix(ContextMenu): Run script function 2022-05-22 18:10:51 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface (#104)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Reece Watson
b525638fa2
feat(Protections): Added desync protection and notification (Closes #156) (#220)
* feat(Protections): Added desync protection and notification (#156)

* fix(Protections): Fix warning and revert Premake VS version
2022-05-20 18:17:41 -04:00
Yimura
1ad4e75a29
fix(MobileService): Update last update time 2022-05-11 00:02:33 +02:00
Yimura
7ac3632553
refactor(MobileService): Auto load personal vehicles, modernized code & improved caching (#195) 2022-05-10 19:02:30 +02:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
LiamD-Flop
0bd7c97337
feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Yimura
a4f00f70b3
feat(VehiclePreview): Stop preview on spawn 2022-03-31 01:34:36 +02:00