35 Commits

Author SHA1 Message Date
gir489
48e83d9d5d
Clone Debug Globals into Debug Locals (#2419)
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.

* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
DayibBaba
ab5c484948
New Flying feature (#2206)
* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:43 +01:00
gir489
352878b8b9
Various translation fixes (#2322)
* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
37468ca7b0
Converted all static strings to translation keys. (#2284) 2023-10-20 18:24:44 +02:00
gir489
347f33fb2d
Disable input when typing into a text field. (#2140)
Closes #2139
2023-09-17 22:23:26 +02:00
GTMoraes
9a51d381c9
feat(Handling): Allow a broader range on the sliders (#1986) 2023-08-18 16:03:10 +02:00
gir489
39fdd5a566
fix(Handling): large steps on drag float (#1904)
Closes #1903
2023-08-01 16:04:51 +02:00
Andreas Maerten
96493b5a22
refactor!: Modify command argument handling and move on_ method to bool_command (#1826) 2023-07-26 22:22:40 +02:00
Bugisoft
74ba7b6860
Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
TheGreenBandit
1b52f4ee7c
Add more requests and reorganize network tab (#1709) 2023-07-15 00:57:30 +02:00
Quentin
89f57a9a4c
Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
2023-07-05 00:30:57 +02:00
Sixhei Tartari
bc0f08ce1d
fix(Overlay): Added spacing for Enabled/Disabled text on overlay indicators (#1589) 2023-07-04 11:08:58 +02:00
Sixhei Tartari
9c445be4f4
feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request (#1580)
* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
tupoy-ya
1eae251012
feat(Outfit Editor): Add [+] & [-] buttons (#1441)
* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
5e0efaaed5
Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
maybegreat48
70efa40afe
Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
DayibBaba
bfb63616cf
Added options_modal component & showcase with Orbital drone feature (#1353) 2023-05-19 10:30:25 +02:00
Andreas Maerten
71892a6fa7
refactor(PlayerDB): Improve code (#1313)
This PR includes some improvements to the player DB service:
 - Added `Get Gamer Online State` function pointer
 - Added sorting of players alphabetically and grouping of players by their online state
 - The player DB service will now update 32 players at a time for their online state
 - Player entries will automatically save when changing any data from them
 - Update the player online states every 5min
2023-05-01 22:23:07 +01:00
Rxann
4422655b32
chore: change C-style casts to dynamic_cast (#1299) 2023-04-27 10:11:05 +02:00
DayibBaba
a908b3fbc8
Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
Johann
cb23e221b6
fix(commands): fix crashes on invalid commands (#1081) 2023-03-13 09:26:04 +01:00
Andreas Maerten
64106cb6a0
feat(translations): add support for GUI tabs (#1039)
* fix(translation service): formatting of download
* fix(views): debug window not popping up
2023-03-04 11:13:13 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
7084ce510b
Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Yimura
d4f2960c77
feat: Translation Service (#844)
Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00
TheGreenBandit
61f125901e
chore: Replace ImGui::InputText with components::input_text (#869)
Fixes #862
2023-01-16 20:58:57 +00:00
maybegreat48
13ff1be75a
Reactions, remote kick and better protections (#807)
* feat(Scripts): Complete GlobalPlayerBD
* feat(Scripts): add GPBD_Kicking
* feat(Scripts): start work on GPBD_FM_3
* feat(Scripts): add more to GPBD_FM_3
* feat(Scripts): complete GPBD_FM_3
* feat(Scripts): start work on GPBD_FM
* feat(Scripts): improve GPBD_FM
* feat(Scripts): complete GPBD_FM
* feat(Reactions): Add reactions
* feat(Protections): Improve protections
* feat(RemoteKick): Add remote kick
* feat(Stats): add KillsOnPlayers and DeathsByPlayers
* fix(Classes): Fix compiler warnings
2023-01-03 16:48:32 +00:00
pelecanidae
bd7bc362e3
refactor: Load tooltips from commands and disable unusable command buttons (#777)
* Set tooltips from command descriptions
* Disable unusable commands
2022-12-30 01:43:31 +00:00
maybegreat48
79e5e7a30b
Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00
Yimura
f6c00f113d
refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
Yimura
7da9427128
refactor(HandlingService): Use JSON to store profiles (#711)
* fix(HandlingService): Correctly apply profile from storage
* fix(HandlingService): Name inconsistency in UI
* feat(HandlingService): Convert old handling profiles
2022-12-17 14:11:36 +00:00
maybegreat48
ddc70a76e0
Fix script patches crashing game on unload (#590) 2022-11-12 21:02:50 +00:00
maybegreat48
74c8e8d70c
Add script patcher and update protections (#588) 2022-11-12 18:35:28 +00:00
tupoy-ya
1087146e56
refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00