3275459431
Removed globalplayer_bd IsInvisible set call. ( #2416 )
2023-11-16 19:47:19 +01:00
e56ee4e2b8
Fix jittering Player ESP ( #2421 )
2023-11-16 19:46:52 +01:00
af287d2593
Removed log.info call from tunables_service. ( #2420 )
2023-11-16 14:18:39 +01:00
48e83d9d5d
Clone Debug Globals into Debug Locals ( #2419 )
...
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.
* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
3e99fd0ae1
Redesigned Persist Car to check if the player is already in the car they want to spawn, and just forward self::veh as if it was the vehicle spawned. ( #2418 )
2023-11-16 14:15:21 +01:00
3914ebee72
feat(lua): add tunable overloads for getting / setting values through the already joaated tunable value. ( #2417 )
2023-11-14 20:21:03 +01:00
d2acc65af0
fix(lua): small lua / lau doc fixes ( #2415 )
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* fix(lua): small lua / lau doc fixes: expose stats.get_character_index like intended. also add a bit of doc to button and sameline pages so that the user is correctly refered to the tab class doc
2023-11-14 20:20:45 +01:00
ef355736a2
Player Database Enhancement ( #2411 )
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Added 'Send Friend Request' through the player's rockstar ID.
2023-11-14 20:20:26 +01:00
cadb6dab92
refactor: Rework Persist Car Service ( #2394 )
2023-11-12 18:38:05 +01:00
b943891c24
Refactored ImGui::Bitfield to use std::format. ( #2410 )
2023-11-12 14:20:08 +01:00
1193c0a520
feat: Improve Debug/Globals interface to match Debug/Locals ( #2409 )
2023-11-12 00:26:36 +01:00
5c86d767a7
Fix 'Disable Ocean' not resetting ocean heights correctly on disable ( #2404 )
2023-11-11 00:02:43 +01:00
762507802f
Fixed teleport::to_coords not setting the player's yaw if they were not in a vehicle. ( #2401 )
2023-11-09 23:07:30 +01:00
3b714f5c67
fix: Health decuction while in god mode ( #2398 )
...
Closes #2164
Closes #2397
Closes #2399
2023-11-09 10:34:00 +01:00
93dea3bebc
Fixed teleport::to_coords not respecting the rotation and view angles from persist teleport. ( #2396 )
...
* Fixed teleport::to_coords not respecting the rotation and view angles from persist teleport.
* Fixed World -> Vehicles -> Max Vehicle Mods button being cut off.
2023-11-09 00:12:31 +01:00
dc321104c4
feat: New world options + Request Gun Van anywhere ( #2393 )
...
+ World -> Gravity Editor (with presets for ease of use)
+ World -> Waypoint Beacon
+ World -> Objective Beacon
+ World -> Time And Weather -> Ground Snow
+ Self -> Mobile -> Request Gun Van (spawns the gun van right in front of you no matter where you are)
2023-11-08 23:16:10 +01:00
7d3e75f260
Fix submarine car crash protection ( #2387 )
2023-11-05 23:00:48 +01:00
2121ff2b7e
feat: Modify ocean level and add direct invite player from DB ( #2384 )
2023-11-05 22:39:53 +01:00
ebeef460df
partial revert of #2386
2023-11-05 17:27:50 +01:00
4c6af00687
revert #2380 ( #2386 )
2023-11-05 17:06:26 +01:00
864e15a0bc
fix: Submarine crash and allowing empty JSON filenames to be saved ( #2380 )
2023-11-05 13:54:15 +01:00
1263f26dc1
refactor(Reactions): translations and change formatting to std::format ( #2382 )
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* refactor(Reactions): replace snprintf strings with std::format
* feat(Reactions): move reaction strings to translation repo
* fix(Notify): crash formatting
2023-11-05 13:00:51 +01:00
7aad4c5860
refactor(reaction): rework reaction code ( #2331 )
...
1. Allow interloper_reaction to use timeout.
2. Fix crash reaction(except TSE) cannot use announce in chat.
3. Allow all friends to bypass auto kick spammers, modder flag and reactions.
Provides an alternative for users who experience this weird bug https://github.com/YimMenu/YimMenu/issues/2266 . They can just trust their friends until someone provides valuable information for developers to fix.
4. Allow trusting specific players (bypass auto kick spammers, modder flag and reactions).
5. Trust the whole session temporarily (Avoid team members being kicked when in mission).
6. Remove duplicate logs when blocking crash (except for TSE crash)
7. remove unused gamer_instruction_kick in reaction list
8. Allow announce in team only chat
2023-11-04 14:54:32 +01:00
4f45ec7033
feat(ISSUE_TEMPLATE): prevent blank issues ( #2336 )
2023-11-04 00:25:49 +01:00
db5e47d2ce
Xml Map Loader (Menyoo) ( #2233 )
...
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-11-04 00:23:37 +01:00
ab5c484948
New Flying feature ( #2206 )
...
* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations
---------
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-11-04 00:22:43 +01:00
590fb4af9f
Vehicle control additions & fixes ( #1926 )
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* Removed summon distance & car only check
* Changed raw UI elements to components.
* Added selection methods
* feat(VehicleController): add translation strings
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-11-04 00:22:07 +01:00
cd01243904
fix(SpeedoMeter): drawing inside of phone ( #2378 )
2023-11-03 21:31:09 +01:00
a07faf7ca3
Fixed persist vehicle preview system only working if you hovered over the delete button. ( #2379 )
2023-11-03 21:30:52 +01:00
7e6c6367b1
Refactored writing RandomID into a set that's locally tracked by the user. ( #2376 )
2023-11-03 18:34:22 +01:00
d64afe65db
Translation changes requested from sch-ida. ( #2371 )
2023-11-03 16:07:28 +01:00
d277f1660d
Made X button unique in Persist Vehicle. ( #2361 )
2023-10-31 20:35:56 +01:00
d2005ec42d
fix: thread pool rescaling incorrectly ( #2357 )
2023-10-31 20:21:40 +01:00
990946119f
Fixed Rain Vehicles using static text. ( #2346 )
2023-10-30 22:01:33 +01:00
251db062d0
Added a delete button to Persist Vehicle. ( #2354 )
2023-10-30 21:29:30 +01:00
59244c75bb
refactor: Implement HTTP client with proxy support ( #2146 )
2023-10-30 21:18:32 +01:00
0de9182735
refactor(IPL's): fix crashes and general improvements ( #2304 )
2023-10-23 23:33:01 +02:00
da028f03b3
fix(vehicle fix all): fix incorrectly fixing everyone vehicles instead of only the targeted one ( #2332 )
2023-10-23 20:56:13 +02:00
0c550f158b
Refactor duration_cast calls to use implicit time calculations without extraneous count calls. ( #2333 )
2023-10-23 20:55:45 +02:00
352878b8b9
Various translation fixes ( #2322 )
...
* Closes #2321
2023-10-22 00:10:46 +02:00
37468ca7b0
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
d6c32533be
Fixed LOCAL_CPED translation keyword not being in all uppercase. ( #2274 )
2023-10-13 17:01:25 +02:00
c38e42a488
Feat(lua-doc): Make sure that the MPX -> MP0/MP1 behavior for stats function is documented. ( #2251 )
2023-10-13 00:14:02 +02:00
0bb5b3bda6
feat(lua): expose take_control_of ( #2249 )
2023-10-13 00:13:39 +02:00
8112990ede
Fixed bug with persist_car_service not saving the tire smoke color. ( Closes #2239 ) ( #2261 )
2023-10-13 00:13:15 +02:00
f986d79ab4
fix(lang): fix crash when clicking on Settings when translation json are unreachable ( #2265 )
2023-10-13 00:12:49 +02:00
2efc2f6755
Removed OUTFIT_UNKs from props_t. ( #2258 )
2023-10-13 00:12:10 +02:00
94838af288
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
f9c948f909
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
bb4ec59086
fix(metadata): build version 3028 ( #2270 )
2023-10-13 00:04:47 +02:00