93 Commits

Author SHA1 Message Date
Andreas Maerten
f13eab76a6
refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
maybegreat48
c121e72eb6
Fix GTA data service (#1635)
* fix(gta_data): service now parses unloaded RPF files
2023-07-07 07:57:38 +02:00
Sixhei Tartari
6ea93ee333
feat(Vehicle Controller): Added vehicle window controls (#1607)
* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
gir489
a0beeea767
Added Always Full Ammo. (#1616) 2023-07-05 23:29:07 +02:00
maybegreat48
cbc80e6caf
Mission fixes and modder detection improvements (#1598)
* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Sixhei Tartari
9c445be4f4
feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request (#1580)
* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
Quentin
a4d623ca74
Feat lua file watch (#1584)
* feat lua: file watcher for lua script file: reload scripts if they got changed since they were initially loaded
* feat lua auto reload: enable / disable the feature through the ui and settings
2023-07-02 22:32:46 +02:00
Quentin
3bdd0796f4
Lua doc (#1552) 2023-07-02 00:59:02 +02:00
Andreas Maerten
f96356960a
refactor!: General changes (#1578)
- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
57ac1a315c
Chat delay fix and improved crash protections (#1572)
* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
Andreas Maerten
d4bcd70629
Fix settings::write_default_config & added reset all settings button (#1547)
* fix(settings): correctly write default settings
* feat(Settings): Added button to reset all settings
* fix(Settings): Use SeparatorText for subtitle
2023-06-27 20:24:08 +02:00
DayibBaba
5fc6ef8fb5
General UI tweaks (#1538) 2023-06-27 14:05:44 +02:00
tupoy-ya
1eae251012
feat(Outfit Editor): Add [+] & [-] buttons (#1441)
* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
5e0efaaed5
Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
DayibBaba
174e1e5412
Basic hostile ped disarm (#1437) 2023-06-17 18:39:16 +02:00
Sixhei Tartari
5848599c60
feat(Vehicle): Added keep engine running functionality (#1426) 2023-06-16 14:27:47 +02:00
maybegreat48
0ff99ececc
Update to 1.67 (#1407) 2023-06-14 23:29:25 +02:00
maybegreat48
70efa40afe
Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
28707968a7
feat(Session): Lock Lobby (#1342) 2023-06-05 21:59:56 +02:00
I am Cypher
4389e57439
feat: Add Disable siren (#1383) 2023-06-05 21:32:49 +02:00
Andreas Maerten
71892a6fa7
refactor(PlayerDB): Improve code (#1313)
This PR includes some improvements to the player DB service:
 - Added `Get Gamer Online State` function pointer
 - Added sorting of players alphabetically and grouping of players by their online state
 - The player DB service will now update 32 players at a time for their online state
 - Player entries will automatically save when changing any data from them
 - Update the player online states every 5min
2023-05-01 22:23:07 +01:00
Johann
68435ebd6d
feat(world): load ipl's (#1283) 2023-04-29 12:29:28 +01:00
maybegreat48
3c2245f780
General fixes (#1251) 2023-04-16 19:28:49 +01:00
Rxann
60e1c2e3c6
feat(CustomWeapons): deactivate when weapon is holstered (#1231) 2023-04-15 22:17:43 +01:00
Andreas Maerten
461e1b5138
Add vehicle gears to speedo meter (#1236) 2023-04-15 15:47:36 +01:00
Rxann
aa984a5636
feat: Added toggle for admin join notification (#1199) 2023-04-06 18:55:28 +01:00
DayibBaba
96d1c26242
feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
Rxann
24955f9019
feat: Admin checking protection (#1187) 2023-04-05 17:57:28 +01:00
Andreas Maerten
a6b99ea481
chore: remove session name spoof (#1184) 2023-04-03 23:07:15 +01:00
T14D3
093700ee1c
fix: Add "Aimbot distance" to saved settings (#1162) 2023-04-01 14:46:41 +01:00
DayibBaba
92400a956a
Orbital Drone Feature (#1148)
* Orbital Drone Feature

* Fixed PR review comments

* chore: cleanup code

* UI & globals saving

* Fixed typo

* Fixed noclip conflict & Applied review suggestions & Added another changeable variable

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
Rxann
5144d6ce45
feat(Hotkey): Add Repair PV hotkey (#1138) 2023-03-26 18:45:46 +01:00
TheGreenBandit
d87caaa6d7
Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
TheGreenBandit
43fcc4cf6e
feat(nearby): add riot mode (#1043) 2023-03-12 18:38:27 +01:00
Johann
10bbf1f4bb
feat: command executor (search bar) (#1029) 2023-03-11 00:06:09 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
168a85c139
feat(vehicle): no collision and all weapons (#1030) 2023-02-28 12:42:23 +00:00
Seanghost117
7084ce510b
Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Aure7138
c798bbe7c9
feat(world): model swapper (#1003) 2023-02-20 22:20:40 +00:00
Aure7138
5c8e7e8a15
debug options (#1002) 2023-02-19 22:04:13 +00:00
maybegreat48
1f5a118cb9
Bug fixes and improvements (#984)
* feat(KickFromInterior): improve kick from interior

Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Aure7138
77e9c9e884
feat: interior weapon (#974) 2023-02-10 21:46:40 +00:00
Aure7138
da0d98ef0e
refactor: c4 limit and some general fixes (#970) 2023-02-10 21:33:47 +00:00
Johann
94b1917796
feat(self): add superman mode (#924) 2023-02-09 18:17:10 +00:00
Johann
bf8a98932c
feat(world): blackhole (#951) 2023-02-08 21:50:26 +00:00
yasmasdas
b87d4e0e1b
feat: added boat pickup, ballistic armor and keep on ground (#932) 2023-02-04 23:49:44 +01:00
Johann
fa7e5e5a34
feat(protections): block receive pickup (#933) 2023-02-04 23:20:49 +01:00
maybegreat48
7f37def248
More fixes for 1.66 (#944)
* fix(Menu): more update fixes
* fix(Spoofing): remove spoofing
* fix(Globals): update globals
* fix(Classes): upstream classes
* fix(Misc): remove debug code
* fix(Merge)
2023-02-04 17:35:18 +01:00
Yimura
5c01d393b9
Update for 1.66 (#929)
* feat(crossmap): update thanks @Aure7138

* feat(TSE): updated most hashes

* feat(ScriptEventHandler): Remove abused TSE hashes

* feat(pointers): fix snitl

* fix(pointers): region code

* fix(pointers): handle join request

* fix(pointers): decode session info

* fix(pointers): connect to peer

* fix(pointers): decode peer info

* fix(pointers): add player to session

* fix(pointers): handle join request

* fix(pointers): Is Matchmaking Session Valid

* fix(pointers): send session matchmaking attributes

* fix(pointers): process matchmaking find response

* fix(pointers): serialize join request message

* fix(TSE): updated lost few, thanks @Rimmuru

* fix(Menu): update menu (#930)

* fix(globals): mechanic global

* feat(meta): bump version

* feat(spoofing): remove patched stuff

* fix(self): off radar timer offset

* fix(overlay): retain last position

* feat(self): commented dance mode

* feat(spoofing): add note about spoofing not working

Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
2023-02-03 23:00:56 +00:00