85 Commits

Author SHA1 Message Date
Andreas Maerten
9d756f6936
fix(session): hard lock when switching too early (#1678) 2023-07-10 23:06:08 +02:00
Quentin
0c050d82c9
Log GTA error message boxes and don't make them close the game. (#1671)
* refactor: move utf 16 to code page string conversion to its own util file

* feat(error-handling): log error message box generated from gta.
2023-07-10 19:01:34 +02:00
DayibBaba
ee61858489
Custom teleport sub tab (#1652) 2023-07-09 23:03:05 +02:00
Andreas Maerten
f13eab76a6
refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
Sixhei Tartari
6ea93ee333
feat(Vehicle Controller): Added vehicle window controls (#1607)
* feat(Overlay): Added Invisibility indicator and its able to save on unload
* feat(Vehicle Controller): Added vehicle window controls
2023-07-05 23:51:19 +02:00
maybegreat48
cbc80e6caf
Mission fixes and modder detection improvements (#1598)
* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Sixhei Tartari
9c445be4f4
feat(Overlay): Added indicators for options like player & vehicle god mode, infinite ammo etc. & fixed Bull Shark Testosterone Request (#1580)
* fix(CEO Abilities): Fixed request bullshark testosterone script
* feat(Overlay): Added indicators for options like player & vehicle godmode etc.
2023-07-03 14:20:27 +02:00
Andreas Maerten
f96356960a
refactor!: General changes (#1578)
- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
57ac1a315c
Chat delay fix and improved crash protections (#1572)
* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
DayibBaba
e5a33e2b32
Custom location system (#1567) 2023-06-30 20:36:45 +02:00
DayibBaba
c35c7fdff9
More bug fixes (#1557)
Fixed nearby features affecting players and local ped.
Removed faulty vehicle kick protection from can_apply

Fixes #1540
2023-06-30 13:38:44 +02:00
tupoy-ya
1eae251012
feat(Outfit Editor): Add [+] & [-] buttons (#1441)
* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
5e0efaaed5
Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
DayibBaba
70c4b0c63b
Added nearby entity deletion (#1476) 2023-06-21 10:01:00 +02:00
DayibBaba
174e1e5412
Basic hostile ped disarm (#1437) 2023-06-17 18:39:16 +02:00
Sixhei Tartari
5848599c60
feat(Vehicle): Added keep engine running functionality (#1426) 2023-06-16 14:27:47 +02:00
Johann
6aa713c831
fix: update more globals to 1.67 (#1415) 2023-06-15 13:20:08 +02:00
Takoyaki White
b1dd8e0c3c
Fix personal vehicle (#1410) 2023-06-15 12:22:41 +02:00
maybegreat48
0ff99ececc
Update to 1.67 (#1407) 2023-06-14 23:29:25 +02:00
DayibBaba
5f7b3569d3
feat: TP on top error fix & Manual Teleport & Infractions in player list & Max Performance (#1394) 2023-06-10 14:47:19 +02:00
DayibBaba
59f948c6fc
fix(ContextMenu): entity detection (#1392) 2023-06-07 23:56:43 +02:00
maybegreat48
70efa40afe
Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
56d9d39b71
feat(Notifications): Added push_success function (#1340) 2023-06-05 21:46:20 +02:00
DayibBaba
afca330766
chore: Rework mission viewer and added Hunt the beast event support (#1354) 2023-06-05 21:34:06 +02:00
tyackman
0c0c1cc2ed
fix(Log): Chat/Spam logs using the old IP address (#1363)
IP addresses are not being logged properly via the chat/spam logger.
2023-05-19 10:29:10 +02:00
DayibBaba
a524009cb7
Context menu: Fixed irregular distribution of operations and added some more (#1335)
* Fixed irregular distribution of operations and added some more
* Changed explosion type of Enflame
2023-05-10 22:37:47 +01:00
DayibBaba
6d9026e26b
Added dev tool for animations (#1332) 2023-05-10 22:29:40 +01:00
DayibBaba
34c37b2042
Squad spawner improvements (#1329)
* New Fun UI for self with Super hero fly & bulletshield
* Added missing hotkey global
* New debug window for animations
* Some more context menu additions
* Changed private variable to public for Orbital drone
* Added max vehicle & favour roads & spawn ahead & orbital drone coords on custom spawn mode & persisten vehicle integration
* Removed Log entry
* Removed some more log entries
* Some small tweaks
* Added persistent vehicle to the logic
2023-05-10 22:29:16 +01:00
FireFox101889
49235195b5
feat: Keep model dimension in mind when determining spawn location (#1316) 2023-05-10 22:11:59 +01:00
DayibBaba
a908b3fbc8
Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
maybegreat48
3c2245f780
General fixes (#1251) 2023-04-16 19:28:49 +01:00
Andreas Maerten
8a9c6a22c0
fix(Hotkey): Fast run and Freecam not working (#1242)
* fix(noclip): not working properly in single player

Fixes #1178
2023-04-15 21:34:39 +01:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
DayibBaba
cc5a154bdb
Fix: Request control (#1226) 2023-04-12 19:10:56 +01:00
DayibBaba
96d1c26242
feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
Andreas Maerten
06a215b90c
refactor(ContextMenu): improve code (#1173)
* chore: remove unused classes from replay
* feat(ContextMenu): keep drawing even if menu is open
2023-04-02 00:30:51 +01:00
Aure7138
ea33c09e8c
feat(cache): expand ped (#1156) 2023-04-01 17:37:26 +01:00
Aure7138
75afed1c8b
commit (#1158) 2023-03-30 00:37:31 +02:00
DayibBaba
92400a956a
Orbital Drone Feature (#1148)
* Orbital Drone Feature

* Fixed PR review comments

* chore: cleanup code

* UI & globals saving

* Fixed typo

* Fixed noclip conflict & Applied review suggestions & Added another changeable variable

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
DayibBaba
67b18ca5eb
More context menu operations (#1154)
Vehicle table:
-Copy vehicle
-Boost
-Launch
-Eject

Ped table:
-Disarm
-Ragdoll
-Dance

Player table:
-Breakup kick
-Kick
-Disarm
-Ragdoll

Shared table:
-Enflame

These additions required some other tools and fixes such as:
-Remove weapons command fix.
-Ped animation player tool in ped.hpp
-get player from ped tool in ped.hpp.
-A fiber pool queue on execution of Context menu operations.
2023-03-28 22:28:25 +01:00
Johann
94d7d01a39
fix(chat): fix broken scaleforms with chat already open (#1133)
* fix(chat): fix broken scaleforms with chat already open
* fix(chat): only force close when chat is already opened
2023-03-23 11:11:29 +01:00
Aure7138
0a9891e69d
refactor: SET_PED_RANDOM_COMPONENT_VARIATION (#1125) 2023-03-21 08:22:08 +00:00
Aure7138
ef82f65cc3
feat: outfit editor (#1089) 2023-03-17 22:35:04 +01:00
maybegreat48
4af9c7f258
fix(Toxic): fix typo (#1062) 2023-03-10 23:41:46 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
7084ce510b
Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Aure7138
5e3c08ce23
feat(protection): model mismatch (#1014) 2023-02-22 10:23:47 +01:00
Aure7138
c798bbe7c9
feat(world): model swapper (#1003) 2023-02-20 22:20:40 +00:00
Yimura
032e441753
feat(spam): removed too verbose spam text (#981) 2023-02-12 12:51:56 +00:00