19 Commits

Author SHA1 Message Date
Yimura
ad0a6f2577
feat(Functions): Added crash checks for Reward and Pickup hashes 2021-02-19 15:44:24 +01:00
Yimura
aba5135dc3
refactor(Functions): Changed native with rage::joaat 2021-02-07 17:03:32 +01:00
Yimura
9020d8b595
fix(PlayerJoining): Fixed player joining 2021-02-07 01:13:23 +01:00
Yimura
c6c7fbd90f
refactor(Restructure): Moved everything to their own class/struct to improve compile times and cleanup the code. 2021-02-05 02:38:56 +01:00
Yimura
ad61f0367b
refactor(Functions): Renamed, moved under a class and ordered alphabetically 2021-02-04 22:57:06 +01:00
Yimura
2f9ff404dc
feat(Functions): Added ambient rp and improved take control 2021-02-03 16:39:29 +01:00
Yimura
ff0866a009
feat(Handling): Added around 32 handling properties to modify 2021-01-22 02:10:08 +01:00
Yimura
7ce2dd69e6
feat(Functions): Delete entity, mark as no longer needed as well 2021-01-17 23:21:55 +01:00
Yimura
f37f046062
feat(Fuctions): Added delete_entity func 2021-01-17 00:44:00 +01:00
Yimura
43d33bfa7d
refactor(Functions): Removed notify from join session 2021-01-16 16:19:28 +01:00
Yimura
3fe2e840ad
feat(Functions): Added cage ped 2021-01-15 02:19:29 +01:00
Yimura
3beb21b48b
refactor(Functions): Moved create ambient money to a function 2021-01-15 01:23:17 +01:00
Yimura
e2b49fd59f
feat(Functions): Added spawn vehicle func 2021-01-14 21:32:24 +01:00
Yimura
c84c5ae428
refactor(TakeControlOfEnt): Return true if has control 2021-01-13 16:54:49 +01:00
Yimura
d00094de96
feat(GravityGun): Added velocity based gravity gun 2021-01-13 15:36:13 +01:00
Yimura
b5b495b558
feat(PlayerWindow): Added set bounty 10k option 2021-01-03 22:13:40 +01:00
Yimura
08be3ea75c
fix(Features): Forgot to toggle kick on protections 2021-01-02 16:16:02 +01:00
Yimura
72b20e3e61
feat(Functions): Added protections toggle 2021-01-02 15:39:37 +01:00
Yimura
32cfba68c6
feat(): Moved several things to functions to clean up GUI code 2020-12-29 23:26:22 +01:00