Yimura
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ad0a6f2577
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feat(Functions): Added crash checks for Reward and Pickup hashes
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2021-02-19 15:44:24 +01:00 |
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Yimura
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aba5135dc3
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refactor(Functions): Changed native with rage::joaat
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2021-02-07 17:03:32 +01:00 |
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Yimura
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9020d8b595
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fix(PlayerJoining): Fixed player joining
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2021-02-07 01:13:23 +01:00 |
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Yimura
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c6c7fbd90f
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refactor(Restructure): Moved everything to their own class/struct to improve compile times and cleanup the code.
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2021-02-05 02:38:56 +01:00 |
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Yimura
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ad61f0367b
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refactor(Functions): Renamed, moved under a class and ordered alphabetically
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2021-02-04 22:57:06 +01:00 |
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Yimura
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2f9ff404dc
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feat(Functions): Added ambient rp and improved take control
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2021-02-03 16:39:29 +01:00 |
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Yimura
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ff0866a009
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feat(Handling): Added around 32 handling properties to modify
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2021-01-22 02:10:08 +01:00 |
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Yimura
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7ce2dd69e6
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feat(Functions): Delete entity, mark as no longer needed as well
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2021-01-17 23:21:55 +01:00 |
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Yimura
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f37f046062
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feat(Fuctions): Added delete_entity func
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2021-01-17 00:44:00 +01:00 |
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Yimura
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43d33bfa7d
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refactor(Functions): Removed notify from join session
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2021-01-16 16:19:28 +01:00 |
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Yimura
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3fe2e840ad
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feat(Functions): Added cage ped
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2021-01-15 02:19:29 +01:00 |
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Yimura
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3beb21b48b
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refactor(Functions): Moved create ambient money to a function
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2021-01-15 01:23:17 +01:00 |
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Yimura
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e2b49fd59f
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feat(Functions): Added spawn vehicle func
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2021-01-14 21:32:24 +01:00 |
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Yimura
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c84c5ae428
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refactor(TakeControlOfEnt): Return true if has control
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2021-01-13 16:54:49 +01:00 |
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Yimura
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d00094de96
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feat(GravityGun): Added velocity based gravity gun
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2021-01-13 15:36:13 +01:00 |
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Yimura
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b5b495b558
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feat(PlayerWindow): Added set bounty 10k option
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2021-01-03 22:13:40 +01:00 |
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Yimura
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08be3ea75c
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fix(Features): Forgot to toggle kick on protections
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2021-01-02 16:16:02 +01:00 |
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Yimura
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72b20e3e61
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feat(Functions): Added protections toggle
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2021-01-02 15:39:37 +01:00 |
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Yimura
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32cfba68c6
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feat(): Moved several things to functions to clean up GUI code
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2020-12-29 23:26:22 +01:00 |
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