62 Commits

Author SHA1 Message Date
DayibBaba
afca330766
chore: Rework mission viewer and added Hunt the beast event support (#1354) 2023-06-05 21:34:06 +02:00
tyackman
0c0c1cc2ed
fix(Log): Chat/Spam logs using the old IP address (#1363)
IP addresses are not being logged properly via the chat/spam logger.
2023-05-19 10:29:10 +02:00
DayibBaba
a524009cb7
Context menu: Fixed irregular distribution of operations and added some more (#1335)
* Fixed irregular distribution of operations and added some more
* Changed explosion type of Enflame
2023-05-10 22:37:47 +01:00
DayibBaba
6d9026e26b
Added dev tool for animations (#1332) 2023-05-10 22:29:40 +01:00
DayibBaba
34c37b2042
Squad spawner improvements (#1329)
* New Fun UI for self with Super hero fly & bulletshield
* Added missing hotkey global
* New debug window for animations
* Some more context menu additions
* Changed private variable to public for Orbital drone
* Added max vehicle & favour roads & spawn ahead & orbital drone coords on custom spawn mode & persisten vehicle integration
* Removed Log entry
* Removed some more log entries
* Some small tweaks
* Added persistent vehicle to the logic
2023-05-10 22:29:16 +01:00
FireFox101889
49235195b5
feat: Keep model dimension in mind when determining spawn location (#1316) 2023-05-10 22:11:59 +01:00
DayibBaba
a908b3fbc8
Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
maybegreat48
3c2245f780
General fixes (#1251) 2023-04-16 19:28:49 +01:00
Andreas Maerten
8a9c6a22c0
fix(Hotkey): Fast run and Freecam not working (#1242)
* fix(noclip): not working properly in single player

Fixes #1178
2023-04-15 21:34:39 +01:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
DayibBaba
cc5a154bdb
Fix: Request control (#1226) 2023-04-12 19:10:56 +01:00
DayibBaba
96d1c26242
feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
Andreas Maerten
06a215b90c
refactor(ContextMenu): improve code (#1173)
* chore: remove unused classes from replay
* feat(ContextMenu): keep drawing even if menu is open
2023-04-02 00:30:51 +01:00
Aure7138
ea33c09e8c
feat(cache): expand ped (#1156) 2023-04-01 17:37:26 +01:00
Aure7138
75afed1c8b
commit (#1158) 2023-03-30 00:37:31 +02:00
DayibBaba
92400a956a
Orbital Drone Feature (#1148)
* Orbital Drone Feature

* Fixed PR review comments

* chore: cleanup code

* UI & globals saving

* Fixed typo

* Fixed noclip conflict & Applied review suggestions & Added another changeable variable

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
DayibBaba
67b18ca5eb
More context menu operations (#1154)
Vehicle table:
-Copy vehicle
-Boost
-Launch
-Eject

Ped table:
-Disarm
-Ragdoll
-Dance

Player table:
-Breakup kick
-Kick
-Disarm
-Ragdoll

Shared table:
-Enflame

These additions required some other tools and fixes such as:
-Remove weapons command fix.
-Ped animation player tool in ped.hpp
-get player from ped tool in ped.hpp.
-A fiber pool queue on execution of Context menu operations.
2023-03-28 22:28:25 +01:00
Johann
94d7d01a39
fix(chat): fix broken scaleforms with chat already open (#1133)
* fix(chat): fix broken scaleforms with chat already open
* fix(chat): only force close when chat is already opened
2023-03-23 11:11:29 +01:00
Aure7138
0a9891e69d
refactor: SET_PED_RANDOM_COMPONENT_VARIATION (#1125) 2023-03-21 08:22:08 +00:00
Aure7138
ef82f65cc3
feat: outfit editor (#1089) 2023-03-17 22:35:04 +01:00
maybegreat48
4af9c7f258
fix(Toxic): fix typo (#1062) 2023-03-10 23:41:46 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
7084ce510b
Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Aure7138
5e3c08ce23
feat(protection): model mismatch (#1014) 2023-02-22 10:23:47 +01:00
Aure7138
c798bbe7c9
feat(world): model swapper (#1003) 2023-02-20 22:20:40 +00:00
Yimura
032e441753
feat(spam): removed too verbose spam text (#981) 2023-02-12 12:51:56 +00:00
Yimura
04bae0bc93
feat(mobile): fix personal vehicle spawning far away (#978) 2023-02-11 23:47:05 +00:00
Aure7138
da0d98ef0e
refactor: c4 limit and some general fixes (#970) 2023-02-10 21:33:47 +00:00
Johann
94b1917796
feat(self): add superman mode (#924) 2023-02-09 18:17:10 +00:00
Aure7138
f9b59da443
refactor: take_control_of (#962) 2023-02-08 21:46:08 +00:00
pzy2000
f12cc48796
feat(Spam): update spam list (#938)
* Added translation for force wanted level
2023-02-06 23:41:40 +00:00
yasmasdas
b87d4e0e1b
feat: added boat pickup, ballistic armor and keep on ground (#932) 2023-02-04 23:49:44 +01:00
maybegreat48
7f37def248
More fixes for 1.66 (#944)
* fix(Menu): more update fixes
* fix(Spoofing): remove spoofing
* fix(Globals): update globals
* fix(Classes): upstream classes
* fix(Misc): remove debug code
* fix(Merge)
2023-02-04 17:35:18 +01:00
Yimura
d4f2960c77
feat: Translation Service (#844)
Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00
MiniMurder
03767fcd50
Fixes Invisable Animals (#855) 2023-01-22 21:59:17 +00:00
maybegreat48
d45d0c1ffc
Toxic features and improve protections (#897) 2023-01-22 21:57:32 +00:00
Aure7138
7433b0a69f
fix: Instant Respawn Crash (#867)
Fixes #861
2023-01-15 22:14:41 +00:00
yasmasdas
1788bc8bf9
Add anonymous bounty toggle (#823)
Co-authored-by: tupoy-ya <72797377+tupoy-ya@users.noreply.github.com>
2023-01-09 17:20:51 +00:00
Rimmuru
5260b27899
Editor+ (#745)
* feat(Toxic): add send to island
* feat(mobile): add helicopter backup
* refractor(mobile): update seperator
* feat(Troll): add set bounty

* tps
tp all to island
tp all to eclipse
tp to eclipse

* working hijack &, delete. + placeholders
* speed, derail
* drive train, working derail
* improved drive train
* exit train, rework delete
* using CReplayInterface
2023-01-06 23:25:16 +00:00
maybegreat48
13ff1be75a
Reactions, remote kick and better protections (#807)
* feat(Scripts): Complete GlobalPlayerBD
* feat(Scripts): add GPBD_Kicking
* feat(Scripts): start work on GPBD_FM_3
* feat(Scripts): add more to GPBD_FM_3
* feat(Scripts): complete GPBD_FM_3
* feat(Scripts): start work on GPBD_FM
* feat(Scripts): improve GPBD_FM
* feat(Scripts): complete GPBD_FM
* feat(Reactions): Add reactions
* feat(Protections): Improve protections
* feat(RemoteKick): Add remote kick
* feat(Stats): add KillsOnPlayers and DeathsByPlayers
* fix(Classes): Fix compiler warnings
2023-01-03 16:48:32 +00:00
Bugisoft
2b1aee98de
feat: Some small additions (#755) 2022-12-30 01:09:33 +00:00
maybegreat48
79e5e7a30b
Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00
maybegreat48
c2e9e61c01
Network Time (#724)
* fix(NativeHooks): Fix softlock when loading Cayo Perico
* fear(netTime): Try to modify time remotely
* fix(timeSync): Make it work more consistently
* feat(netTime): net time sync for all!
2022-12-19 17:39:06 +00:00
Yimura
f6c00f113d
refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
Bugisoft
551c165367
feat(Api): Implemented SCUI Api (#712)
* feat(Api): Async joining via rid joiner
* feat(cmake): disable cpr tests

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-17 16:24:45 +00:00
maybegreat48
792d765ffa
Save creator jobs and bug fixes (#713)
* feat(Session): Session info serialization
* feat(Creator): Save and load jobs to file
* fix(Creator): Actually load the job
* fix(Creator): Try to fix loading
* fix(ScriptFunction): Fix memory corruption due to low stack size
* fix(Creator): Fix "No translation."
* fix(NativeHooks): Fix softlock when loading Cayo Perico
* chore(Toxic): Remove net time test for now
2022-12-17 14:47:01 +00:00
Yimura
d728fabe14
chore: Remove patched toxic features (#709) 2022-12-16 21:12:01 +00:00
maybegreat48
795929f96c
Update to 1.64 (#691)
* Update some globals
* fix(pointers): bypass C4 limit
* fix(pointers): CanApplyData signature
* feat(hooks): removed metric formatter
The function in question no longer exists along with the other metric functions.

* chore(metadata): bumped online and build number
* fix(pointers): updated Rage Security signature
* Updated some globals and locals. Part 1
* Update crossmap
* chore(Script): update script patches
* chore(nativeHooks): Update rage::scrProgram vtable size
* chore(nativeHooks): Fix rage::scrProgram destructor index
* fix(Sigscanner): Temporarily disable AC bypass
* chore(Hooks): disable can_apply_data
* Updated some globals and locals. Part 2
* chore(globals): Update transition state global
* chore(ScriptLauncher): Update local index
* feat(Toxic): Add new teleport locations
* fix(Protections): Update max interior index

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
Co-authored-by: Bugisoft <58910128+BugisoftRSG@users.noreply.github.com>
Co-authored-by: BugisoftRSG <metaclientauth@gmail.com>
2022-12-14 16:27:40 +00:00
Yimura
173d01145d
Code cleanup (#667)
* chore: Changed detour_hook extension back to cpp
* chore(crossmap): split crossmap into header and source file
* chore(logger): rename macro's to code style
* chore(logger): removed unused local variable
* chore(benchmark): changed extension to C++ header
* chore: cleanup pickup_rewards file
* chore(gta): cleanup code and file naming
* chore(CanApplyData): Removed unused code
2022-12-08 12:35:41 +00:00