8 Commits

Author SHA1 Message Date
Quentin E. / iDeath
747af10277
Feat teleport improv (#292) 2022-06-27 15:45:26 +02:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
Aure7138
6bd9041555
feat(Teleport): Added more teleport to objective (#185)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-09 23:00:50 +02:00
xM4ddy
0832ae4603 Added variables for common self natives 2022-05-07 18:27:59 -04:00
LiamD-Flop
dcdeebf415
feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
Yimura
780eece778
feat(Teleport): Moved teleport personal vehicel to teleport tab 2022-01-08 23:59:32 +01:00
Yimura
35febb4f62 feat(Util/Teleport): Added to_entity, to_player, into_vehicle and bring_player 2021-07-25 21:03:49 +02:00
Yimura
f891e23760
feat(MainWindow): Added teleport to waypoint 2021-05-26 14:38:38 +02:00