
Updated natives for 1.50. Added settings JSON implementation. Refactored spawn vehicle bypass to not crash. (removed VMT hook)
34 lines
969 B
Markdown
34 lines
969 B
Markdown
# BigBaseV2
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A mod menu base for Grand Theft Auto V.
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Strictly for educational purposes.
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## Features
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* ImGui–based user interface
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* Unloading at runtime
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* Log console
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* Script fibers
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* Fiber pool
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* Access to YSC script globals
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* scrProgram–based native hook
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## Building
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To build BigBaseV2 you need:
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* Visual Studio 2019
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* [Premake 5.0](https://premake.github.io/download.html) in your PATH
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To set up the build environment, run the following commands in a terminal:
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```dos
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git clone https://github.com/Pocakking/BigBaseV2.git --recurse-submodules
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cd BigBaseV2
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GenerateProjects.bat
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```
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Now, you will be able to open the solution, and simply build it in Visual Studio.
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It is reccomended you generate the project each time you add a file instead of adding it directly to Visual Studio.
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## Credits
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Pocakking - Original creator.
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gir489 - Implementer and wrote the g3log crash handler and added test cases.
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datlimabean04 - Wrote the g3log and settings implementation. |