This repository has been archived on 2024-10-22. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu/src/backend/looped/system/force_relay_connections.cpp
maybegreat48 09a189eb4d
Force relay connections (#1813)
* feat(protections): add force relay servers
* feat(network): add support for non-direct connections
* feat(info): add helpful tooltip to prevent unnecessary bug reports
2023-07-23 18:47:25 +02:00

24 lines
615 B
C++

#include "backend/looped_command.hpp"
#include "pointers.hpp"
namespace big
{
class force_relay_connections : looped_command
{
using looped_command::looped_command;
virtual void on_tick() override
{
*g_pointers->m_gta.m_force_relay_connections = true;
}
virtual void on_disable() override
{
*g_pointers->m_gta.m_force_relay_connections = false;
}
};
force_relay_connections g_force_relay_connections("forcerelays", "Force Relay Connections", "Hides your IP address by rerouting your connection through dedicated servers and other players",
g.protections.force_relay_connections);
}